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0:20
Kling 4.0
Create an exactly 20 second ultra-realistic live-action comedy video, filmed as if recorded on an iPhone 18 Pro Max. Vertical 16:9, 1080×1920, 24fps. Everything must look like authentic real-world smartphone footage. The cat is a completely realistic domestic cat with natural fur, realistic anatomy, whiskers, eyes, paws, and believable movement. The cat wears only a realistic pizza-company delivery jacket. No pants, shoes, hat, or other clothing. SCENE 1 — 0.0–3.5s — PACKING THE PIZZA Inside a realistic neighborhood pizza shop. The cat stands at the preparation counter. The cat physically takes the freshly prepared pizza and places it into a pizza box. The cat then manually closes the pizza box. The cat picks up the closed pizza box and physically places it inside the pizza delivery bag. The cat then manually closes the delivery bag. Every action must be clearly visible and happen in the correct order. Pizza → pizza box → close pizza box → place box inside delivery bag → close delivery bag. Nothing appears or disappears automatically. SCENE 2 — 3.5–6.5s — SCOOTER AND DRIVING The cat carries the closed delivery bag to its scooter. The cat physically places the delivery bag onto the scooter, secures it, climbs onto the scooter, starts the engine, and rides away. Cut to a front-facing camera angle showing the cat and scooter driving toward the camera. The cat drives naturally through a realistic neighborhood road. The cat's face is normal and clean during the driving sequence. Natural iPhone handheld movement, autofocus, exposure changes, motion blur, realistic road movement, scooter engine and street ambience. SCENE 3 — 6.5–10.0s — ARRIVING AND TAKING THE PIZZA The cat arrives outside the customer's house. It stops the scooter and physically puts the scooter on its stand. The cat gets off and walks to the delivery bag. The cat manually opens the delivery bag, reaches inside, grips the closed pizza box, and physically pulls the pizza box completely out of the bag. The cat then closes the delivery bag. The cat carries the pizza box toward the customer's front door. As the cat approaches the house, clearly show a small amount of pizza sauce and a little melted cheese around its mouth, making it obvious that the cat has secretly eaten some pizza. The pizza residue must not appear suddenly. It must remain naturally visible. SCENE 4 — 10.0–12.0s — DOORBELL FIRST The cat reaches the front door while holding the pizza box. The door is completely closed. The cat raises its paw and physically presses the doorbell. Only after the doorbell is pressed, the customer opens the door. Strict order: Cat reaches closed door → cat presses doorbell → door opens. The door must NOT open before the bell is pressed. SCENE 5 — 12.0–14.5s — HANDING OVER THE PIZZA After the door opens, use a camera angle facing the cat from the customer's side. Do not show the customer's face or body. Only the cat should be visible. The cat holds the pizza box forward and says: Cat: "Here is your pizza." The cat physically hands the pizza box to the customer. The pizza box must visibly transfer from the cat's paws into the customer's hands. The pizza residue around the cat's mouth remains clearly visible. SCENE 6 — 14.5–17.0s — THE MISSING PIZZA Cut to the customer's POV. The customer is physically holding the same pizza box. The customer manually opens the pizza box. The cat is standing behind the open box and becomes naturally hidden by the box. Inside the box: - One pizza slice is missing. - Another remaining slice has a small realistic bite taken from it. - All other pizza remains physically present. - Nothing disappears during the shot. The customer looks shocked and says: Customer: "Where is my missing slice?" The customer manually closes the pizza box and looks toward the road. SCENE 7 — 17.0–20.0s — ESCAPE AND FLYING KISS The cat is already moving toward its scooter. The cat climbs onto the scooter, starts it, and physically rides away down the road. The customer runs out toward the road and shouts: Customer: "Stop! Stop!" The cat keeps riding farther away. While actively riding away, the cat turns its head back toward the customer and raises one paw, clearly making a flying-kiss gesture directly toward the customer. The flying kiss must happen mid-ride while the cat is moving away, not before riding away and not after stopping. The cat then faces forward and continues riding farther down the road. End naturally with the cat getting smaller in the distance while the customer remains on the road. STRICT PHYSICAL CONTINUITY Every action must happen physically and in logical order. Nothing may appear automatically. Nothing may disappear automatically. No teleportation, morphing, object replacement, duplicated objects, or sudden prop changes. The exact pizza box used in the shop must remain the same pizza box throughout the entire video. The exact delivery bag must remain the same bag throughout. The pizza must be physically packed into the box, the box physically placed into the bag, the bag physically placed on the scooter, the box physically removed from the bag, and the box physically handed to the customer. The door must remain closed until the cat physically presses the doorbell. The customer must physically open and close the pizza box. The missing pizza slice must simply not be present when the box is opened; it must not disappear during the shot. REALISM REQUIREMENTS - Exactly 20.0 seconds - 9:16 vertical - 1080×1920 - 24fps - iPhone 18 Pro Max realistic footage - Realistic domestic cat - Realistic fur and anatomy - Only pizza-company delivery jacket - Realistic scooter physics - Natural handheld camera movement - Natural autofocus and exposure - Realistic shadows and reflections - Realistic road and house - Natural environmental audio - No CGI appear
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0:15
Seedance 2.5
Create a high-quality 15-second vertical 9:16 3D animated educational kids video in a bright, colorful, cute nursery-rhyme style. Main character: A cute adorable toddler boy, around 2 years old, with chubby cheeks, big expressive eyes, short light-brown hair, wearing a bright green T-shirt, blue shorts, and tiny colorful sneakers. Keep his appearance perfectly consistent throughout the video. Story concept: A cute teddy bear loses three colorful balloons. The toddler quickly helps find and return them while teaching children basic colors. 0–3 sec — The Problem Show the toddler walking through a colorful playground. A cute teddy bear looks sad beside an empty balloon string. Three balloons—red, blue, and yellow—float away in different directions. The toddler notices and points toward them with a surprised expression. 3–6 sec — Red Balloon The toddler runs toward a slide and finds the red balloon caught near the top. He reaches up and grabs it. Display large clear text: “RED 🔴” The balloon gently bounces in his hand. 6–9 sec — Blue Balloon Quick smooth transition. The toddler spots the blue balloon floating beside a small tree. He catches the string as it drifts downward. Display: “BLUE 🔵” He smiles proudly. 9–12 sec — Yellow Balloon A bright yellow balloon rolls and bounces gently across the playground. The toddler chases it and catches it with both hands. Display: “YELLOW 🟡” He laughs happily. 12–15 sec — Happy Ending The toddler gives all three balloons back to the teddy bear. The teddy bear jumps with joy. The balloons float above them in red, blue, and yellow. The toddler and teddy bear wave toward the camera. Display: “We Found Them! 🎈” Animation: Smooth running, reaching, grabbing, holding, giving, smiling, waving, and expressive facial reactions. Make the balloon strings behave naturally. Keep the toddler and teddy bear visually consistent in every shot. Camera: Vertical 9:16 format. Use quick child-height tracking shots, one close-up for each color, smooth transitions, gentle camera push-ins, and clear uncluttered framing. Visual style: Premium polished 3D children’s animation, colorful playground environment, soft cinematic lighting, glossy surfaces, vibrant pastel colors, cute rounded shapes, cheerful nursery-rhyme mood, expressive eyes, clean high-quality rendering. Timing: Keep the full story within 15 seconds. Use approximately: 0–3 sec — balloons fly away 3–6 sec — red 6–9 sec — blue 9–12 sec — yellow 12–15 sec — return balloons and celebrate Avoid: No extra balloons, no duplicated toddler, no changing clothes, no deformed hands, no floating objects without logical motion, no flickering, no distorted teddy bear, no text errors, and no abrupt scene changes.
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0:30
Seedance 2.5
A miniature hand-drawn 2D animated girl with curly black hair, a pink apron, yellow sneakers, and a tiny wooden spatula, making a giant bowl of popcorn inside a realistic full-sized kitchen. Style Mixed-reality hybrid animation combining playful 2D hand-drawn doodle character art with a photorealistic live-action kitchen. Whimsical stop-motion physics, expressive line animation, exaggerated scale, warm cinematic lighting, playful food-preparation energy, and detailed cooking sound effects. Camera & Framing Macro close-ups, dramatic low angles, overhead kitchen perspectives, fast tracking shots, extreme close-ups, and shallow depth of field emphasizing the tiny chef against gigantic kitchen objects. Audio & Scene Breakdown Visual: The tiny chef struggles to drag a giant corn kernel across the countertop, finally pushing it toward an enormous glass bowl. Visual: She climbs onto a giant butter cube, slides down its smooth surface, and lands beside the bowl as kernels begin bouncing around her. Visual: She jumps onto a giant wooden spoon and uses it as a seesaw, launching herself directly into the bowl. Visual: The kernels suddenly begin popping around her. She dodges exploding popcorn pieces while using the spoon to push them into a growing pile. Visual: One enormous popcorn piece launches her into the air. She lands on top of it and rides it across the countertop like a tiny fluffy vehicle. Visual: She grabs a giant salt shaker, struggles to tilt it, and accidentally creates a huge shower of salt that covers the popcorn and sends her sliding across the counter. Visual: She reaches the finished bowl, climbs a giant popcorn piece, and proudly places a tiny piece of caramel on top. Visual: The camera pulls back to reveal the giant bowl of popcorn. The tiny chef sits beside it, exhausted and proud—until a huge hand suddenly grabs the entire bowl and walks away. She stares at the empty countertop in complete disbelief. Audio: Kernel rattles, spoon clinks, popcorn popping, tiny footsteps, bowl vibrations, salt shaker sounds, sliding effects, comedic impacts, playful upbeat music, no dialogue.
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0:30
Seedance 2.5
Subject A miniature hand-drawn 2D animated girl with curly black hair, a yellow apron, red sneakers, and a tiny wooden spoon, cooking inside a realistic full-sized kitchen. Style Mixed-reality hybrid animation combining playful 2D hand-drawn doodle character art with a photorealistic live-action kitchen. Whimsical stop-motion physics, expressive line animation, exaggerated scale, warm cinematic lighting, and playful cooking sound effects. Camera & Framing Macro close-ups, low-angle tracking shots, overhead kitchen perspectives, dramatic push-ins, and shallow depth of field emphasizing the tiny chef against oversized kitchen objects. Audio & Scene Breakdown Visual: The tiny chef stands beside a giant mixing bowl, struggling to climb onto a wooden spoon before using it as a makeshift ladder. Visual: She jumps into the bowl and rapidly mixes pancake batter while the whisk spins around her like a giant amusement-park ride. Visual: She slides down a stream of pancake batter onto a massive frying pan, narrowly avoiding a falling blueberry. Visual: The pancake suddenly flips into the air. She jumps onto it and rides it like a surfboard as it spins above the pan. Visual: She lands on a giant plate, then uses a strawberry as a trampoline to bounce onto a stack of pancakes. Visual: She proudly places a tiny strawberry on top, but the strawberry rolls away. She chases it across the enormous plate. Visual: The camera pulls back to reveal the finished pancake breakfast. The tiny chef sits on the edge holding her spoon proudly—then a giant fork suddenly enters frame and lifts the entire pancake stack away. She freezes in disbelief. Audio: Playful kitchen ambience, whisking, batter splashes, pancake flip, tiny footsteps, comedic impact sounds, subtle upbeat music, no dialogue.
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0:42
Seedance 2.5
Create a high-quality vertical 9:16 3D animated educational kids video in a bright, colorful, cute nursery-rhyme style. Main character: A cute adorable toddler boy, around 2 years old, with chubby cheeks, big expressive eyes, short light-brown hair, wearing a bright blue T-shirt with a playful “LOL Kids” style graphic and matching diaper/shorts. Keep the child’s appearance consistent throughout the entire video. Environment: A clean, bright indoor children's learning room with a glossy white floor, colorful geometric shapes scattered around the background, playful decorations, and a series of colorful doors. Use vibrant red, blue, yellow and green doors. Soft studio lighting, cheerful atmosphere, polished 3D cartoon animation, smooth reflections, high-quality Pixar-like children's animation aesthetic. VIDEO SEQUENCE: Scene 1 — A for Apple: The toddler stands in front of a bright red door with a large bold yellow letter “A” on it. He reaches toward the door handle and opens the door with excitement. Behind the door is a colorful apple-themed environment with red apples. Show the text “A - APPLE” at the top. The child looks surprised and happy. Scene 2 — B for Banana: Cut to a bright blue door with a large yellow “B”. The toddler walks toward it, reaches for the handle and opens the door. Reveal a playful collection of bright yellow bananas behind the door. Display “B - BANANA” at the top. Scene 3 — C for Cat: Show a yellow/orange door with a large red “C”. The toddler opens the door and a cute friendly cat appears behind it. The child reacts with excitement and curiosity. Display “C - CAT”. Scene 4 — D for Dog: Show a red door with a large yellow “D”. The toddler opens it and reveal a cute friendly brown-and-white puppy standing behind the door. The puppy happily looks toward the child. Display “D - DOG”. Scene 5 — E for Elephant: Show a blue door with a large yellow “E”. The toddler opens the door and a cute baby elephant appears. The elephant playfully raises its trunk while the child reacts happily. Display “E - ELEPHANT”. Scene 6 — F for Fish: Transition to a bright underwater-themed aquarium area. Show colorful orange fish swimming inside a large glass aquarium. The toddler stands beside it and looks excitedly at the fish. Display “F - FISH”. Scene 7 — G for Grapes: Show a green door with a large yellow “G”. The toddler opens the door and discovers a huge bunch of shiny purple grapes behind it. He points toward the grapes with excitement. Display “G - GRAPES”. Scene 8 — I for Ice: Show a red door with a large yellow “I”. The toddler stands beside the closed door, reaches for the handle and opens it. Reveal a playful icy environment. Display “I - ICE”. Scene 9 — J for Jelly: Show a blue door with a large yellow “J”. The toddler opens the door and reveal colorful jelly/jelly dessert behind it. The child points toward it happily. Display “J - JELLY”. Scene 10 — K for Kite: Show a red door with a large yellow “K”. The toddler opens the door and reveal a colorful kite-themed scene. Display “K - KITE”. Scene 11 — L for Lion: Show a green door with a large yellow “L”. The toddler opens the door and a cute friendly cartoon lion appears behind it. The lion looks gentle and playful, not scary. The toddler reacts with excitement. Display “L - LION”. Final scene: Show a cute fluffy hamster waving goodbye to the camera in a bright pastel background. Add cheerful text: “Bye-Bye 👋” and a colorful kids-learning logo at the bottom. Animation and camera: Smooth toddler walking and reaching movements, natural hand interaction with every door handle, realistic door opening motion, expressive facial reactions, playful character animation, gentle camera movements, medium full-body framing, occasional slow push-ins, clean transitions between alphabet scenes, consistent character proportions, bright cinematic lighting, glossy 3D rendering, vibrant colors, soft shadows, highly detailed children'
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0:30
Seedance 2.5
Create a 30-second Pixar-quality 3D animated ASMR comedy short aboard a warm, lantern-lit pirate ship galley. STYLE: Premium cinematic 3D animation, expressive characters, polished feature-film quality, warm amber lighting, realistic food textures, cinematic depth of field, playful slapstick humor, gentle ship movement and crisp immersive food ASMR. Characters: A large, burly, bearded pirate chef wearing a worn apron, and a mischievous bright-green parrot constantly trying to steal ingredients. Keep both characters visually consistent throughout. 0–4s Extreme close-up of the parrot stealing a garlic bulb. The pirate's hand suddenly slams beside it. They freeze and stare at each other. Brief record-scratch silence. The pirate flicks the parrot away; it spins through the air and lands on a pot rack pretending nothing happened. 4–8s The pirate rapidly chops garlic with crisp ASMR. The parrot tiptoes toward a tomato. Garlic hits hot oil with a huge sizzle, startling the parrot and sending it tumbling off the rack. Metal cups clang. 8–14s Fast cinematic cooking montage: tomatoes sizzling, herbs being torn, olive oil pouring in golden slow motion, sauce bubbling and the pirate confidently stirring the skillet. Layer detailed chopping, sizzling, pouring and bubbling ASMR. 14–19s The parrot spots the food and secretly tries to drag the skillet away. Its tiny body strains comically across the wooden floor. The pirate slowly turns around and stares. The parrot freezes while still holding the handle, then innocently whistles and lets go. 19–24s The pirate finishes cooking with a dramatic skillet toss. Steam rises as the glossy dish is plated. The parrot watches hungrily, trying to look innocent. 24–30s Instead of scolding the parrot, the pirate prepares a tiny plate of sauce and bread and slides it across the table. The parrot happily bounces and eats beside him. They exchange a satisfied look as the ship gently sways. End with a wide cinematic shot of the cozy galley glowing under amber lanterns, subtle ocean sounds and wooden ship creaks, with one soft playful accordion note fading out. No dialogue, no subtitles, no text. Maintain strong character consistency, natural physics, smooth animation, cinematic framing and detailed food ASMR throughout.
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0:30
Kling 3
Create a cute and entertaining children's bedtime animation, including audio, in an adorable, realistic 3D animated style based on the uploaded reference image. Use the Kling MCP and any skills or rules you find helpful. If the necessary resources aren't available locally, you may search online.
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0:15
GPT-6 Astra
【Reference Image Definition】 Image1 = Li Jiuer chibi character | Sole character reference Image1 is the sole and highest-priority reference for the character's identity, face, hairstyle, outfit, and art style throughout the entire video. Throughout the entire video, strictly maintain from Image1: Recognizable facial features Facial feature proportions Short hair Black-rimmed glasses Dark short-sleeved top Dark long pants Black shoes Flat, clean cartoon illustration texture A rational, relaxed, slightly humorous temperament Prohibited: Realistic humanization 3D-ification Turning into someone else Changing hairstyle Changing outfit Changing art style Image2 = X personal profile screenshot | Sole background and layout reference Image2 is the sole background, UI, typography, and composition reference for the entire video. Strictly maintain from Image2: Top banner image Position of the circular avatar frame White UI background All buttons Icons Page structure Whitespace Colors Proportions Throughout the entire video, the camera is completely fixed. The X personal profile remains front-facing, horizontal, full-screen, and fixed from the first frame to the last frame, with all four edges of the page always parallel to the video frame. Any of the following operations on the entire page are prohibited: Scaling Panning Rotating Tilting Perspective changes Recomposition The entire profile page tilting left or right is prohibited. The page shrinking to reveal new external gray background is prohibited. Except for the specified performance, the UI and background must not change. 【Overall Requirements】 Generate a 15-second, 9:16 vertical, fixed-camera, 2D cartoon animation style short video. Throughout the entire video: The background is always the X profile screenshot from Image2 Only the character and the text being manipulated move The character initially appears inside the circular avatar frame The character's appearance must be replaced with the Li Jiuer chibi character from Image1 The circular avatar frame position and the page itself remain unchanged at all times The overall rhythm is light, clear, with a touch of comedy No dialogue No narration No speech bubbles No additional subtitles No new unrelated characters No new unrelated logos No new unrelated text 【Timeline Action Design】 【0.0–2.3 seconds】 The entire X page remains completely fixed. Only the inside of the circular avatar frame begins to move. Li Jiuer inside the circular frame first blinks slightly, with a calm and natural expression. Then he glances around at the page, raises a hand to gently push up his glasses. Then he looks down at the text content on the page, as if observing this profile, and finally looks back at the camera, with a faint smile on his lips that says "I've got an idea." The movements are natural, restrained, and crisp. No exaggerated distortion. No large swinging motions. 【2.3–4.0 seconds】 Li Jiuer places both hands on the edge of the circular avatar frame, treating it as a small entrance, and naturally climbs out from inside. The sequence of actions is clearly shown as: Both hands grip the frame edge Upper body leans out first One foot steps out first The other foot follows He naturally emerges from the avatar Finally arriving on the white whitespace area below the X page When landing, the character's movements must be natural and nimble, with slight natural follow-through motion in the arms, body, and glasses. Only the character comes out of the avatar. The circular avatar frame itself remains in its original position, without deformation or disappearing. The page itself must not undergo any structural changes. Throughout the entire process, the X personal profile remains front-facing, horizontal, and full-screen fixed, not allowed to tilt left or right, with no perspective changes. 【4.0–7.6 seconds】 After landing, Li Jiuer looks around left and right, notices there is a lot of text on the page, and immediately shows a relaxed expression of "time to start tidying up." He begins tearing off sections of text from the page one by one. The operable objects are all readable text / letters / numbers on the page, such as: Profile display name User ID Bio text Join date Following count Follower count Text inside buttons Post content text Other readable text / letters / numbers Only 3 tearing actions, with clear movements and crisp rhythm: Action 1 He walks near the page name area, pinches an entire section of text with two fingers, and clearly tears the text off the page surface like peeling off a sticker. The torn text instantly transforms into a small sticky note card in his hand. He holds the card between two fingers and, like flicking a playing card, crisply flicks the card toward the camera. The card sweeps past the foreground and flies out of frame. The corresponding original text position immediately becomes white blank space. Action 2 He tears off a section of bio text. This time the movement is more practiced — as he walks, the torn text transforms into a sticky note card. Then he crisply flicks it out toward the other side of the camera. The card flies across the foreground of the frame. The text at the corresponding position disappears simultaneously, leaving only blank space. Action 3 He tears off a larger block of text from the post area. This block is slightly larger and transforms into a slightly bigger sticky note card. He first does a small "getting ready to flick" motion, then suddenly flicks it toward the camera. The card rapidly grows larger toward the camera, then flies out of frame. The corresponding original text area is completely turned into white blank space. After the third flick, he lightly claps his hands once in satisfaction. Important requirements Text must be lifted and torn off like paper stickers It cannot simply disappear Sticky note cards must be formed from the torn-off text Each time a sticky note card is flicked away, the corresponding original text position must genuinely become blank Sticky note cards must not be so large as to block the entire frame Only text removal is allowed The following elements must be preserved: Top banner illustration Circular avatar frame Image areas All graphic icons Button outlines Dividing lines Thumbnails Other non-text visual elements 【7.6–10.4 seconds】 He looks around the page and notices there is still residual text remaining. His relaxed expression slightly tightens, showing a look of "there's still quite a bit left." He takes out a simple roller / squeegee / whiteboard eraser from behind him. Then he performs 3 brisk screen-clearing actions: Action 1 A horizontal wipe across the upper part of the page. An entire row of residual text is carried away like thin sheets of paper. Action 2 A diagonal wipe from the middle of the page downward. The remaining text continues to be gathered and piled toward one side of the page. Action 3 A clean finishing sweep toward the lower right of the page. The last pile of residual text is completely cleared out of frame. After cleaning is done, he lightly stows away the tool, as if finishing with satisfaction. Important requirements Only text touched by the roller / squeegee / whiteboard eraser disappears Text must be gathered and swept away following the tool's motion Text cannot suddenly disappear without reason The tool may only appear after the sticky note card actions are complete There is only one tool, and it cannot multiply After cleaning, all old text on the page must be completely cleared. Only the following remains on the page: Background image UI graphic icons Button outlines Image elements Large areas of clean white whitespace During the cleaning process, the entire X page itself must absolutely not move, tilt, or rotate. 【10.4–13.7 seconds】 He sets the tool aside gently, looks down, and takes out a thick black marker from his person. He snaps the cap off the marker with a "pop," turns around to face the large white whitespace area after clearing. Then Li Jiuer, the animated character himself, personally writes by hand. Using the thick black handwritten marker, in the large blank area from the center to the lower part of the page, he writes two lines: This place belongs to Li Jiuer now! Welcome to chat about AI These two lines of text must be clearly, accurately, and completely displayed. No typos allowed. No missing characters allowed. No garbled text allowed. No substitution with other sentences allowed. No addition of any other new text allowed. Text style requirements: Black Thick marker handwritten feel Naturally written stroke by stroke Large enough Clear and legible Occupies a prominent position in the frame The writing process must clearly show the marker tip advancing — the characters are written stroke by stroke, not appearing instantly. The person writing must be Li Jiuer himself. The hand writing must be the character's own hand. Any off-screen hand, floating hand, or real hand is prohibited. 【13.7–15.0 seconds】 After writing, he puts the marker cap back on. He takes a small step back and looks at his "masterpiece" with satisfaction. Then he naturally holds the marker in one hand and turns slightly to the side. He then turns his head toward the camera, gently pushes up his glasses, and reveals a faint, relaxed smile with a hint of confidence. Not an exaggerated laugh, but a natural, relaxed, satisfied-after-writing expression. Finally, there is a static freeze frame for approximately 0.7 seconds. In the freeze frame, the following must be clearly visible simultaneously: The two large lines of text on the page: This place belongs to Li Jiuer now! Welcome to chat about AI Li Jiuer looking at the camera, lightly pushing his glasses, with a faint smile The X page background with text cleared away 【Mandatory Constraints】 Use only the two reference images Image1 and Image2 Image1 is the sole character reference Image2 is the sole background / UI / layout reference The camera is completely fixed throughout The X personal profile remains front-facing, horizontal, and full-screen fixed from the first frame to the last frame All four edges of the page remain parallel to the video frame at all times The entire profile page tilting left or right is prohibited The page shrinking to reveal new external gray background is prohibited Do not alter the original screenshot composition, top banner, or UI positions Do not delete text prematurely The first half must be "tear text → transform into sticky note card → flick toward camera" The middle section must use a roller / squeegee / whiteboard eraser to clean up remaining text The tool may only appear after the sticky note card actions are complete Only after cleaning is done may the marker be brought out All old text must ultimately disappear completely Only delete text — do not delete images, icons, buttons, borders, lines, or other non-text elements The final page retains only the two newly written lines: This place belongs to Li Jiuer now! Welcome to chat about AI Maintain Image1 character's face, glasses, hairstyle, outfit, art style, and illustration texture No realistic humanization No 3D-ification No turning into someone else No adding extra characters No adding extra arms, fingers, or legs No duplicate generation of tools or markers No off-screen hands helping to write The animated character must write by himself No generating new logos or unrelated text No garbled text No dialogue No narration No speech bubbles
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0:15
MiniMax H3
ARCHETYPE: Physical Comedy Fairy Tale DURATION: 15 Seconds FORMAT: 16:9 stylized illustrated animation AUDIO: Lively Romanian folk-inspired rhythm with accordion, violin plucks and wooden percussion. No dialogue. PROMPT.CONCEPT: TITLE: Wolf at the Wrong House DESCRIPTION: A confident wolf follows Mother Goat through a colorful village hoping to discover where her three kids live, but he accidentally chooses the wrong cottage and spends the entire story trying to outwit three wooden goat children who aren't even inside. DURATION: 15 seconds CORE_VISUAL_RULE: The world resembles hand-painted Romanian wooden toys and naïve village paintings. Characters behave like jointed wooden figurines moved by invisible hands. RHYTHM_STRUCTURE: spying → mistaken assumption → elaborate scheme → repeated confusion → reveal. SUBJECT_LOCK: Mother Goat: white carved wooden goat with painted red floral vest and black skirt. Three kids: tiny cream wooden figurines with red, green and blue painted collars. Wolf: tall dark-brown wooden figure with long hinged arms, triangular ears and comically smug painted eyebrows. CAMERA_DIRECTION: Orthographic dollhouse views, playful overhead angles and simple lateral moves. Occasional fast punch-in for reactions. Preserve visible miniature scale. VISUAL_STYLE: OVERALL: Romanian naïve folk painting combined with vintage hand-painted wooden toys. MEDIUM_OR_ONTOLOGY: carved linden wood figures, painted wooden cottages, hand-painted floral scenery. INSPIRED_BY: Romanian folk toys, village icons, naïve rural painting and traditional painted furniture. COLOR_PALETTE: brick red, sunflower yellow, grassy green, sky blue, cream, dark brown. MATERIALS_AND_TEXTURE: chipped tempera paint, visible wood grain, carved tool marks, slightly uneven handmade geometry. LIGHTING: warm tabletop daylight with soft miniature shadows. DEPTH_AND_COMPOSITION: physical tabletop diorama with layered painted wooden scenery. MOTION_LANGUAGE: FOLLOWS_MUSIC: strongly CORE_BEHAVIOR: characters move in tiny mechanical increments like stop-motion wooden toys. TRANSITION_SYSTEM: cottages, trees and hills slide sideways like wooden theatre scenery. CONTINUITY_RULE: the wolf's increasingly elaborate collection of disguise pieces remains physically attached to him. MOTION_INTENSITY: energetic and comic. STORYBOARD: TOTAL_BEATS: 8 BEAT 01 — 0.0–1.8s DESCRIPTION: Mother Goat leaves her cottage carrying two wooden baskets. Three goat kids wave from an upstairs window. CAMERA: miniature wide shot. SUBJECT_ACTION: Mother walks toward village. TRANSITION: scenery slides sideways. BEAT 02 — 1.8–3.4s DESCRIPTION: Wolf pops from behind a tiny painted tree and sneaks after her. CAMERA: profile tracking shot. SUBJECT_ACTION: He tiptoes dramatically. VISUAL_FOCUS: exaggerated bent knees. BEAT 03 — 3.4–5.2s DESCRIPTION: Mother Goat passes behind two almost identical wooden cottages. SUBJECT_ACTION: Wolf loses sight of her for one second. CAMERA: overhead. VISUAL_FOCUS: wolf rapidly looking left and right. BEAT 04 — 5.2–7.0s DESCRIPTION: Wolf confidently chooses the wrong cottage. SUBJECT_ACTION: He smooths his fur, puts on a floral scarf and knocks. CAMERA: frontal dollhouse shot. VISUAL_FOCUS: smug expression. BEAT 05 — 7.0–8.7s DESCRIPTION: Nothing happens. SUBJECT_ACTION: Wolf knocks again, increasingly politely. CAMERA: medium close-up. MOTION_BEHAVIOR: wooden elbow repeatedly hinges forward. BEAT 06 — 8.7–10.5s DESCRIPTION: He produces a basket, bonnet and bunch of flowers, adding each disguise piece. SUBJECT_ACTION: Wolf poses with absurd elegance. CAMERA: rapid incremental push-in. VISUAL_FOCUS: overloaded costume. BEAT 07 — 10.5–12.6s DESCRIPTION: Still nothing. Frustrated, wolf tries the handle. Entire front wall of cottage accidentally tips forward like a dollhouse panel. CAMERA: three-quarter view. VISUAL_FOCUS: completely empty interior. SUBJECT_ACTION: Wolf freezes. BEAT 08 — 12.6–15.0s DESCRIPTION: Camera slides one cottage to the left, revealing the real three kids watching him through their window. SUBJECT_ACTION: The kids silently shake with laughter. Wolf slowly turns toward them, mortified. The kids instantly close the shutters. CAMERA: wide village tableau. MOTION_BEHAVIOR: wolf's wooden ears droop on tiny hinges. END_FRAME: Wolf stands alone between the two nearly identical cottages wearing the ridiculous bonnet, basket and flowers, while a tiny wooden chicken casually walks past him. NEGATIVE_PROMPT: photorealism, realistic fur, glossy CGI, polished modern 3D animation, anime, dark horror, gore, violence, contemporary objects, smooth morphing, physically realistic motion, complex backgrounds, text, subtitles, logos.
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GPT Image 2
Using the attached photo as reference, preserve the recognizable identity, hairstyle, expression, pose, clothing, baby animal, and original colors. Redraw it as a cute, clumsy hand-drawn doodle with an oversized crooked head, tiny awkward body, dot eyes, and simple facial features. Use thin, slightly shaky black ballpoint-pen lines and loosely scribbled colored-pencil strokes. Keep it intentionally amateur and adorably awkward, but clean and uncluttered, with a simplified background and plenty of white paper.
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GPT Image 2.5
Transform every visible person in the uploaded image into a realistic LEGO-style minifigure while preserving the original environment, background, composition, lighting, and relationships. Create exactly one separate minifigure for every visible person. Preserve each person’s recognizable identity, expression, hairstyle, hair color, skin tone, proportions, pose, position, clothing, accessories, and held objects. FORMAT LOCK Vertical 3:4 composition. Show every minifigure fully from head to toe without cropping. Preserve the original group arrangement and perspective. Extend the environment naturally only when needed for the 3:4 frame. STYLE TRANSFER Convert only the people into authentic LEGO-style minifigures. Use realistic molded plastic, cylindrical heads, block-shaped torsos, standard arms and hands, short legs, printed facial features, detailed printed clothing, and molded plastic hairpieces matching each person’s hairstyle. Keep the figures seamlessly integrated into the original photograph. DETAIL & COLOR Accurately reproduce each person’s original clothing colors, patterns, layers, sleeves, collars, pants, skirts, shoes, jewelry, glasses, hats, bags and other visible accessories as LEGO prints or molded elements. Preserve original skin tones and facial expressions. Realistic plastic reflections, subtle seams, fine printed details and natural contact shadows. COMPOSITION LOCK Keep the original location, architecture, scenery, furniture, objects, colors, textures, perspective, depth, weather, atmosphere and time of day unchanged. Do not redesign or simplify the background. Preserve all existing objects in their original positions. Objects held or worn by people may be converted into LEGO-style accessories while maintaining their original appearance and color. STYLE Photorealistic LEGO-style minifigure transformation, premium 3D toy photography, realistic molded plastic, subtle glossy finish, physically accurate reflections, natural lighting, cinematic detail, seamless integration with the original scene. NEGATIVE PROMPT No changed background, studio backdrop, LEGO environment, added bricks, removed objects, extra people, missing people, duplicates, merged figures, generic characters, altered outfits, invented accessories, identity loss, wrong hairstyles, cropped bodies, missing limbs, oversized heads, realistic human bodies, real hair, real fabric, anime, cartoon exaggeration, CGI-looking environment, floating figures, excessive reflections, harsh shadows, blur, low resolution, text, logos, watermark.
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1:05
Seedance 2.5
Create a 60–65 second high-quality cinematic 3D animated family comedy video in a warm, charming, Pixar-inspired animation aesthetic. CHARACTERS: - A cute energetic blond toddler boy wearing only a white diaper. - A cute little girl with short brown hair, wearing pink pajamas with small bows. - A warm, expressive mother with short brown hair, wearing a cozy beige sweater and blue jeans. - A friendly green gecko/lizard with large expressive eyes. - A father with short dark brown hair, wearing a green T-shirt, dark gray pants and casual sneakers. VISUAL STYLE: Premium 3D animated movie quality, adorable stylized characters, expressive oversized eyes, realistic soft skin and hair textures, detailed facial expressions, polished cinematic lighting, warm family-home atmosphere, smooth natural character animation, physically believable movement, colorful but soft environment, shallow depth of field, global illumination, soft shadows, high-detail textures, cinematic composition. SETTING: A cozy modern family home with a child's bedroom and living room. Blue children's wallpaper decorated with stars and clouds, wooden furniture, framed children's artwork, warm lamps, large windows with sunlight streaming through curtains, patterned rugs, toys scattered naturally around the floor, comfortable sofa and family decorations. STORY / ACTION: SCENE 1 — BEDROOM: The blond toddler walks around his bedroom curiously. He notices a small green gecko climbing on the wall. He looks surprised and fascinated, slowly approaches it, then carefully reaches toward it. SCENE 2: The toddler playfully grabs the gecko and holds it gently. The gecko reacts with funny exaggerated expressions while the toddler laughs and becomes excited. SCENE 3: A little girl in pink pajamas enters the room and notices the gecko. She gets curious and crawls toward it while the toddler proudly shows it to her. The gecko wiggles and tries to escape, creating a playful comedy moment. SCENE 4 — LIVING ROOM: Cut to the mother sitting on the sofa with both children. The girl looks nervous while the toddler excitedly shows the green gecko. The mother notices what is happening and reacts with surprise and concern. SCENE 5: The gecko suddenly moves closer to the children. The mother becomes startled and raises her hands. The children react with exaggerated surprised expressions. Keep the moment funny and family-friendly rather than scary. SCENE 6: The toddler tries to follow the gecko while the little girl runs away laughing. Toys roll across the wooden floor as the gecko quickly scurries around the room. The mother jumps up from the sofa and tries to keep the children safe. SCENE 7: The father suddenly enters the living room. He looks confused after seeing the chaos. The mother gestures toward the gecko while the children excitedly point at it. SCENE 8 — COMEDIC ENDING: The father carefully approaches the gecko and tries to catch it. The toddler happily follows him. The gecko suddenly climbs onto the father's shirt, creating a hilarious reaction. Everyone reacts with surprise and laughter. FINAL SHOT: The father stands in the middle of the living room with the gecko on his green shirt while the toddler laughs and claps happily. The mother and little girl react with amused expressions in the background. End on a warm, funny family moment. CAMERA: Cinematic medium shots, close-ups for facial reactions, gentle tracking shots, low-angle toddler perspective, occasional wide shots showing the entire room, smooth camera transitions, natural handheld-style movement during the comedic chase, expressive reaction close-ups. LIGHTING: Warm afternoon sunlight coming through windows, soft volumetric rays, cozy indoor practical lighting, natural shadows, cinematic highlights and realistic bounce light. ANIMATION: Highly expressive facial animation, natural body movement, believable toddler walking and running, playful exaggerated reactions, smooth hand gestures, realistic cloth and hair movement, detailed gecko movement, comedic timing and clear storytelling. QUALITY: Ultra-detailed 3D animation, cinematic rendering, 4K, high-quality global illumination, realistic materials, soft depth of field, polished feature-film animation, consistent character appearance throughout, smooth motion, no flickering, no distorted faces, no extra limbs, no character identity changes.
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0:15
Seedance 2.5
Create a high-quality 15-second vertical 9:16 3D animated educational kids video in a bright, colorful, cute nursery-rhyme style. Main character: A cute 2-year-old toddler boy with chubby cheeks, big expressive brown eyes, short light-brown hair, a bright blue T-shirt, yellow shorts, and colorful sneakers. Keep his appearance perfectly consistent throughout the entire video. Story concept: The toddler discovers a glowing magical map and follows it on a very short learning adventure to help a cute rabbit find three missing fruits. 0–3 sec — The Discovery The toddler is playing in a colorful room when a glowing rainbow map suddenly appears. The map shows three missing fruits: 🍎 Apple 🍌 Banana 🍊 Orange A cute rabbit appears looking worried. The toddler points toward the map and excitedly begins the adventure. 3–6 sec — Find the Apple Fast magical transition into a colorful fruit garden. A shiny red apple falls gently from a tree. The toddler catches it and smiles. Display large clear text: “APPLE 🍎” 6–9 sec — Find the Banana The toddler runs a few steps and notices a bright yellow banana. He picks it up happily. Display: “BANANA 🍌” 9–12 sec — Find the Orange A bright orange rolls across the grass toward the toddler. He stops it with both hands and laughs. Display: “ORANGE 🍊” 12–15 sec — Happy Ending The toddler places all three fruits into the rabbit’s basket. The rabbit jumps happily. A colorful rainbow appears behind them. The toddler and rabbit wave toward the camera. Display: “Great Job! 🌈” Animation: Fast but smooth storytelling, natural toddler movements, expressive reactions, accurate hand-object interaction, playful running, picking up fruit, smiling, pointing, and waving. Camera: Vertical 9:16, quick child-height tracking shots, gentle push-ins, clear close-ups of each fruit, smooth magical transitions, no confusing cuts. Visual style: Premium polished 3D children’s animation, vibrant colors, soft cinematic lighting, glossy surfaces, cute rounded shapes, cheerful preschool atmosphere, clean backgrounds, expressive character animation. Important: Keep the entire video within 15 seconds. Use only one main action per shot. Keep text large and readable. Do not overcrowd scenes. No character morphing, extra fingers, duplicated objects, inconsistent clothing, flickering, warped fruit, or sudden background changes.
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0:15
Seedance 2.0
Created a video, a cinematic cartoon-style kitchen story featuring a curly red-haired woman and a cute fluffy gray cat in a warm, cozy home kitchen. The video begins with the woman entering the kitchen while the curious gray cat stays nearby, creating a playful and innocent atmosphere. The camera then moves closer to the cat as it reaches toward a button on the kitchen counter with its tiny paw. Suddenly, a funny kitchen mishap begins, filling the room with clouds of flour and food flying through the air. The woman reacts with surprise as the cat remains at the center of the chaos, making the scene humorous and energetic. Show dynamic camera movements, expressive facial reactions, detailed character animation, and natural body movement throughout the sequence. Gradually reveal the messy kitchen with flour, food, and ingredients scattered across the counters and floor. End with the woman and the cat sitting together in the messy kitchen, looking innocent and confused after the hilarious disaster. Keep the same characters, appearance, hairstyle, clothing, kitchen environment, lighting, and visual style consistent from beginning to end, with polished cinematic cartoon-quality animation.
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Grok Imagine 2
Please create an image for me that is something different than what I normally do but make it cuteness overload!
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GPT Image 2.5
"Hey hey, listen to me!" says the girl, and in the speech bubble, the boy mentally puts on a square speech bubble that says "I'll pretend I didn't hear that." Draw with a vertical aspect ratio (4:5).
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0:15
GPT-6 Astra
[Reference Image Definition] Image1 = Red-dressed ethnic-style cartoon girl | Sole character reference Image1 is the only and highest-priority reference for the character's identity, face, hairstyle, clothing, and art style throughout the entire video. Throughout the entire video, strictly maintain the girl from Image1: Recognizable facial features Facial feature proportions Black double braids Red-and-blue braided hair decorations Ethnic-style headpiece Earrings Red ethnic-style long dress Clothing patterns and fur-trimmed decorations Brown short boots Soft, delicate 2D anime illustration texture Cute, lively, with a slightly playful and mischievous vibe Prohibited: Photorealistic rendering 3D rendering Turning into someone else Changing hairstyle Changing clothing Changing art style Image2 = X profile page screenshot | Sole background and layout reference Image2 is the sole reference for the background, UI, typography, and composition of the entire video. Strictly maintain from Image2: Top banner image Position of the circular avatar frame White UI background All buttons Icons Page structure Whitespace Colors Proportions Throughout the entire video, the camera is completely fixed. Any of the following is prohibited for the entire page: Zooming Panning Rotation Perspective changes Recomposition Except for the specified performance, the UI and background must not change. [Overall Requirements] Generate a 15-second, 9:16 vertical, fixed-camera, 2D cartoon-animation-style short video. Throughout the entire video: The background is always the X profile page screenshot from Image2 Only the character and the text being manipulated move The character is initially located inside the circular avatar frame The character's appearance must be replaced with the red-dressed ethnic-style cartoon girl from Image1 The circular avatar frame position and the page itself remain unchanged at all times The overall rhythm is light, clear, with a touch of comedy No dialogue No narration No speech bubbles No additional subtitles No new unrelated characters No new unrelated logos No new unrelated text [Timeline Action Design] [0.0–2.3 seconds] The entire X page remains completely fixed. Only the inside of the circular avatar frame begins to move. The red-dressed girl inside the circular frame first blinks gently, revealing a sweet smile. She slightly lowers her head to adjust her cuffs, then gently lifts the edge of her skirt, as if preparing to make an entrance. Then she looks up at the page outside, glances down at the text content on the page, and finally looks back at the camera, a playful "up to mischief" smirk slowly spreading across her lips. Movements are small, natural, cute, and lively. No exaggerated distortion. No large swinging motions. [2.3–4.0 seconds] The girl places both hands on the edge of the circular avatar frame, treating it as a small entrance, and naturally climbs out from inside it. The sequence of actions is clearly shown as: Both hands grip the frame edge Upper body leans out first One foot steps out first The other foot follows She gently lifts her skirt slightly to prevent the long dress from getting caught The skirt hem briefly gets lightly caught on the frame edge She looks back and gently tugs at the skirt hem The skirt comes out smoothly She lands lightly on the white whitespace area below the X page Upon landing, the character should be light and natural, with the skirt, braids, earrings, and headpiece swaying gently and naturally. Only the character comes out of the avatar frame. The circular avatar frame itself remains in place, undeformed, and does not disappear. The page itself must not undergo any structural changes. [4.0–7.6 seconds] After landing, the girl looks around and notices there is a lot of text on the page. She immediately shows a delighted expression of "I've got a mischievous idea." She begins tearing off sections of text from the page one by one. The operable targets are all readable text / letters / numbers within the page, including: Profile name User ID Bio text Join date Following count Follower count Text inside buttons Post content text Other readable text / letters / numbers She tears off text only 3 times, with clear actions and crisp rhythm: 1st tear She walks to the area near the profile name, pinches an entire section of text with two fingers, and clearly peels it off the page surface like a sticker. The torn-off text is quickly folded twice in her hands and instantly becomes a small paper airplane. She flicks her wrist and sends the paper airplane flying toward the camera. The paper airplane passes through the foreground and flies out of frame. The corresponding original text position immediately becomes blank white. 2nd tear She tears off a section of bio text. This time the motion is more practiced — she folds it into a paper airplane quickly while walking. Then she crisply tosses it out toward the other side of the camera. The paper airplane flies across the foreground of the frame. The corresponding text disappears simultaneously, leaving only blank space. 3rd tear She tears off a larger block of text from the post area. This block is somewhat larger, and she quickly folds it into a slightly bigger paper airplane with both hands. She first does a small "ready to throw" motion, then suddenly throws it toward the camera. The paper airplane rapidly grows larger toward the camera, then flies out of frame. The corresponding original text area is completely transformed into blank white space. After the 3rd throw, she proudly claps her hands lightly. Important requirements Text must be lifted and torn off like paper stickers It cannot simply disappear Paper airplanes must be folded from the torn-off text Each time a paper airplane flies away, the corresponding original text position must genuinely become blank Paper airplanes should not be so large as to block the entire frame Only text may be removed The following elements must be preserved: Top banner illustration Circular avatar frame Image areas All graphic icons Button outlines Dividing lines Thumbnails Other non-text visual elements [7.6–10.4 seconds] She looks around the page and notices there is still a lot of residual text. Her proud smile slightly fades, revealing a hint of "how is there still this much" expression. She lightly places one hand on her hip, then produces a simple broom from behind her. Then she performs 3 brisk screen-clearing motions: 1st sweep A horizontal sweep across the upper part of the page. An entire row of residual text slides away like thin scraps of paper. 2nd sweep A diagonal sweep from the middle of the page downward. The remaining text continues to be gathered and pushed toward one side of the page. 3rd sweep A firm but not overly forceful sweep toward the lower right of the page. The last pile of residual text is swept entirely out of frame. After sweeping, she lightly taps the broom handle on the ground once, as if satisfied with the finish. Important requirements Only text touched by the broom may disappear Text must be gathered and swept away following the broom's motion It cannot suddenly disappear without reason The broom may only appear after the paper airplane actions are complete There is only one broom — it cannot multiply After sweeping, all old text on the page must be completely cleared. Only the following remain on the page: Background image UI graphic icons Button outlines Image elements Large areas of clean white whitespace [10.4–13.7 seconds] She leans the broom gently to one side, then looks down and takes out a thick black marker from her outfit. She pops the cap off with a "snap," turns around, and faces the large area of white whitespace that has been cleared. Then, using the thick black handwritten marker, she writes two lines in the large blank area from the center to the lower part of the page: This place belongs to Sun Keke now! Thank you all for liking it These two lines of text must be clearly, accurately, and completely displayed. No typos. No missing characters. No garbled text. No substitution with other sentences. No addition of any other new text. Text style requirements: Black Thick marker handwritten feel Written out stroke by stroke naturally Large enough Clearly legible Occupying a prominent position in the frame The writing process must clearly show the pen tip advancing — the characters are written out stroke by stroke, not appearing instantly. [13.7–15.0 seconds] After writing, she puts the marker cap back on. She takes a small step back and looks at her "masterpiece" with satisfaction. Then she holds the broom with one hand and the marker with the other, slightly turning to the side. She then looks back over her shoulder toward the camera, revealing a slightly smug, cute, and playful mischievous smile. Not an exaggerated laugh, but a gentle eye-squint, the happy smile after a successful prank. Finally, there is a static freeze frame for approximately 0.7 seconds. In the freeze frame, the following must be clearly visible simultaneously: The two lines of large text on the page: This place belongs to Sun Keke now! Thank you all for liking it The red-dressed girl looking back at the camera with a playful smile The broom The X page background with all text cleared
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0:19
Seedance 2.5
Scene 1: Lavender is imprisoned in a dungeon cell, standing with his back against the wall. Heavy chains bind his arms raised high above his head, exposing both armpits. Lavender looks angry and defiant, yanking at the chains, glancing around furiously, and roaring in Japanese that they will regret this. Scene 2: Two mechanical arms slowly extend from the wall behind Lavender, each ending in a hand wearing white gloves. Lavender notices the movement behind him, looking confused and uneasy, and asks in Japanese: "What now?" Scene 3: The two white-gloved hands approach Lavender's exposed armpits. One hand reaches into one armpit, the other into the other armpit. They begin tickling Lavender's armpits with gentle, fluid, continuous finger movements. Comical tickling sound effects play. Lavender immediately breaks into a grin and lets out muffled laughter, because he is extremely ticklish. (Comical tickling sound effects) Scene 4: Close-up shot of Lavender's upper body. The two gloved hands continue tickling his exposed armpits. Lavender squeezes his eyes shut, grinning widely and letting out muffled laughter, twisting his body slightly to escape the gloved hands, but he cannot get away, and the gloved hands keep tickling Lavender's armpits. He says in Japanese in a giggling tone: "Stop!" then lets out soft laughter again. (Comical tickling sound effects continue) Scene 5: After the two mechanical arms continue tickling his armpits for a while, they suddenly stop and pull back slightly, but still remain close to Lavender. Lavender giggles a few times, then regains his composure a little, hoping the tickling is over, and sighs, saying in Japanese with relief: "Finally stopped." Scene 6: The mechanical arms' hands move down from Lavender's armpits to his stomach, and Lavender watches them move with a hint of worry. The two white-gloved hands begin tickling Lavender's stomach with gentle, fluid, continuous finger movements. Lavender starts giggling softly again, saying in his distinctive Japanese laughing voice: "Oh, don't tickle there!" then starts giggling again, the laughter growing louder. (Comical tickling sound effects continue) Scene 6: Full frontal view of Lavender in the cell. The two white-gloved hands continue tickling his stomach, and he giggles, twisting his upper body slightly, but unable to escape. He grins with his eyes closed, struggling weakly against the chains, while the gloved hands continue tickling his stomach. There are two mechanical arms in total, and exactly two white-gloved hands. They extend from behind Lavender. First, the two hands tickle Lavender's exposed armpits, then move down to tickle his stomach. When tickling the armpits, focus on the hollow of the armpits, and do not tickle the ribs, chest, or sides. The finger movements should be gentle, fluid, and continuous. Use comical, funny tickling sound effects in all tickling scenes. The voice is in Japanese.
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Seedream 5
adorable little boy in denim overalls and a bright red shirt confidently holds the leash of a colossal, friendly dragon as they stand together in a sunlit field of colorful wildflowers, soft petals brushing their feet, distant hills on the horizon, painterly illustration with rich brushstrokes, warm lighting, and a whimsical fairytale atmosphere
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