【Style】3D animation style, Pixar and Disney style, Unreal Engine 5 render, vibrant colors, cinematic lighting, expressive character design, 16:9 aspect ratio. 【Duration】30 seconds [00:00-00:05] Shot 1: The Mischief (Medium to Low Angle). A chubby green cartoon bullfrog wearing leaf sunglasses smirks while lighting a bundle of red dynamite. He throws it towards a tree with a beehive and quickly scrambles up the tree trunk. Camera pushes in then tilts up smoothly. [00:05-00:10] Shot 2: The Explosion (POV to Close-up). View from inside a dark tree hollow looking out. The green frog peeks in, then a massive bright orange explosion fills the screen. Cut to inside the hollow: the frog is now completely charred black, hair singed, eyes wide in shock. Camera shakes slightly on impact. [00:10-00:16] Shot 3: The Swarm Chase (Dynamic Tracking). The charred black frog runs in absolute panic down a bright green grassy hill. Behind him, a massive, dense, swirling swarm of angry bees chases him. Camera low-angle tracking shot with motion blur. [00:16-00:22] Shot 4: Underwater Panic (Underwater Low Angle). The charred frog splashes into murky green water. Sunlight rays pierce the surface. Three menacing piranhas with sharp teeth immediately chase and nip at him. Camera tracks the chaotic underwater swimming. [00:22-00:30] Shot 5: Inflation and Launch (Medium to Epic Wide). Underwater, the frog's belly suddenly inflates into a massive yellow balloon with red spots. He is violently launched out of the water into the clear blue sky. In mid-air, he is surrounded by the angry bee swarm and leaping piranhas, screaming in terror. Camera follows him up into the sky. 【Audio】Fuse hissing, loud cartoon explosion, panicked frog squeaks, intense buzzing swarm, underwater bubbling, water splash, and chaotic splashing. No music, just immersive sound effects. Consistent character design: starts as a green bullfrog, permanently transitions to a charred black frog with singed hair after the explosion. Realistic cartoon physics for fire, water, and swarm. Avoid jitter, morphing, distorted limbs, and extra fingers.
This clip was generated with Seedance 2.5 by ByteDance. The prompt on this page is the exact text used to create it.
The example was generated with Seedance 2.5 using: 16:9 · 0:35 · Animation · Cartoon · 3D Render. Reusing these settings gives the closest match.
Copy the prompt as-is first, then change the subject while keeping the camera, motion, and lighting terms. Video models are sensitive to wording, so expect a few runs.
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