Featured AI Prompts

Hand-picked, free AI prompts for image, video & music — tested on Midjourney, Nano Banana, Veo, Sora, Suno and more. Copy-paste ready, new picks added regularly.

Every prompt here was selected for its result, not its recency. Copy any of them, swap in your own subject, and run it on the model it was tested with — all free, no sign-up needed. Looking for something specific? Browse the full library by model, media type, or category.

0:15
FashionCinematic
[Upload reference ] + Use the girl in reference as a strict identity reference for the model and her yellow sunglasses. Preserve face, hair, and the exact frame shape and colour throughout. 15 seconds, 16:9. Premium fashion commercial, photoreal live action. Infinite black void, polished black floor. She is the only lit element: hard key from one side, second hard light from the other, deep shadow between, strong speculars on the yellow frame and lenses. She walks slowly toward the camera in a black high-neck top and long black coat, chin level, eyes on the lens. Camera tracks backward at her pace, holding her size in frame. All type is heavy condensed uppercase sans-serif in vivid yellow, rendered as physical objects in 3D perspective with real thickness, catching the same light as she does and casting faint shadows on the floor. [0-4s] LOOK rises out of the floor ahead of her in deep perspective, grows as she approaches, and sweeps past on both sides out of frame. [4-7s] SEE enters from the right at high speed, streaks behind her with heavy motion blur, exits left. [7-10s] FOCUS appears large and fully out of focus, resolves into razor sharpness over half a second, holds, breaks apart. [10-12s] Four thin yellow lines draw a rectangle around her and FRAME assembles along its lower edge. Throughout, passing type reflects across the glossy lenses as it moves near her. [12-15s] She stops. All type collapses inward and vanishes into black. The camera continues into a tight close-up on her face and the yellow sunglasses. She holds completely still, eyes on the lens. On the black beneath her the title composes in the same yellow type: "SHIOBA LENS", and below it, smaller: "MADE TO BE SEEN". Hold. All text clean, legible, correctly spelled English capitals, each word once only. No garbled or duplicated letters, misspellings, subtitles, watermarks, or other text or logos. Audio: low sustained bass, Composition: model centered, all type within the central third of the frame
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CinematicDynamic
A UI/UX motion showcase video for a high-performance luxury sports car brand landing page, created as an image-to-video project based on Product Image 1, with the car in the image remaining the core subject throughout. First screen – Hero Section: A premium black background, with the car positioned at the center of the page as the main visual focus. The camera slowly pushes in. A minimalist navigation bar appears at the top of the page: "MODEL" "DESIGN" "PERFORMANCE" "TECHNOLOGY" "CONTACT" On the left side, a large brand headline appears: "UNLEASH THE FUTURE" Below it, a subtitle reads: "PURE PERFORMANCE. LIMITLESS SPEED." At the bottom, two buttons appear: "EXPLORE MODEL" "BOOK A TEST DRIVE" Scroll down into the vehicle design showcase section: Main headline: "DESIGNED FOR SPEED" Showcase text: "AERODYNAMIC BODY" "CARBON FIBER STRUCTURE" "PRECISION ENGINEERING" These are paired with close-up shots of the car’s front fascia, headlights, wheels, and body lines. Continue scrolling into the performance section: Headline: "ENGINEERED TO DOMINATE" Display performance specification cards: "POWER" "HORSEPOWER" "TORQUE" "ACCELERATION" Use dynamic, high-tech animated numeric displays for: "0–100 KM/H" "3.2 SEC" Enter the interior showcase section: Headline: "DRIVER-FOCUSED INTERIOR" Showcase text: "PREMIUM MATERIALS" "DIGITAL COCKPIT" "ADVANCED CONTROL SYSTEM" Final screen: A full view of the car is displayed, while light sweeps across the body in the background. Centered text: "READY TO DRIVE" Button: "CONFIGURE YOUR CAR" Visual style: A premium automotive brand website, similar to a supercar launch page. Dark metallic materials, carbon fiber textures, dynamic lighting, aerodynamic lines, and a cinematic luxury car advertisement aesthetic. The webpage uses large, bold, slightly slanted sans-serif typography, with fast yet smooth scrolling animation, parallax effects, mouse-hover zoom interactions, highlight scanning effects, floating information cards, and animated button feedback.
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FashionCinematic
TITLE: Luxury Emerald Necklace Commercial Storyboard FORMAT: • Single-page premium storyboard • 3:4 portrait ratio • Editorial presentation board • 8 cinematic frames arranged in a clean luxury grid • Ultra-high-resolution, 8K HEADER: • Elegant serif typography • White, emerald green, champagne gold, and black luxury palette • Premium information cards • Luxury jewelry icons • Section: "Why This Style Works" STORYBOARD SCENES: 1. A handcrafted emerald necklace resting inside an elegant velvet jewelry box on polished black marble under a dramatic spotlight. 2. The jewelry box slowly opening as warm golden light reveals the brilliant emerald necklace. 3. Extreme macro close-up of the emerald gemstone and diamond accents with breathtaking clarity, crystal reflections, and luxurious sparkle. 4. A graceful woman preparing for an exclusive gala, delicately lifting the necklace from the box. 5. The emerald necklace being elegantly fastened around her neck, emphasizing craftsmanship and sophistication. 6. Emotional cinematic close-up highlighting the necklace glowing against flawless skin with soft luxury lighting. 7. High-fashion editorial portrait featuring the model in an elegant couture gown, with the emerald necklace as the unmistakable focal point. 8. Hero product shot of the emerald necklace displayed on a glossy black reflective pedestal surrounded by floating emerald particles, subtle golden dust, dramatic rim lighting, and premium luxury branding composition. STYLE: Inspired by world-class luxury jewelry campaigns, premium fashion editorial, soft cinematic lighting, refined elegance, crystal-clear gemstone reflections, ultra-realistic textures, shallow depth of field, award-winning commercial photography, luxury branding aesthetic, 8K masterpiece.
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0:15
CinematicSlow Motion
【Style】Swimming Strokes Showcase, cinematic photorealistic quality (16:9 Cinematic, Photorealistic), super slow-motion, sunlit pool with transparent blue water tones, ethereal athletic style with long hair flowing in water 【Duration】15 seconds 【Scene】An extremely long swim lane stretching endlessly into the distance, sunlight slanting through the glass ceiling into the water, casting shifting webs of light on the pool floor, crystal-clear turquoise water, no starting blocks, scoreboards, or other competition elements in frame 【Character】Protagonist @Image 1 【Structure】Four strokes displayed in sequence, all transitions completed in water: natural transitions via body rolls or underwater glides, no wall touches, no turns, swimming the entire lane in one pass; each stroke approximately 3 seconds, with a dedicated camera angle and signature shot [00:00-00:02.5] Opening: The Glide Side underwater camera: She leaps gracefully from the pool edge, body streamlined in an underwater glide, long hair fully spread behind her like a sheet of black silk, streams of bubbles trailing back from her fingertips, shafts of sunlight sweeping across her body. 【Sound】A soft "shhh" as she enters the water, followed by a low-frequency underwater hum of stillness. [00:02.5-00:05.5] Stroke One: Breaststroke Front low-angle water-level camera: She surfaces and begins breaststroke, arms sweeping outward symmetrically, legs kicking and squeezing together, body coiling and extending with calm elegance, face fully visible with each breath lift, wet hair clinging to her cheeks, arcs of ripples pushing forward and drifting slowly toward the lens. 【Sound】A soothing "whoosh—pom" stroke rhythm, breathing audible but light and clear. [00:05.5-00:08.5] Stroke Two: Roll → Backstroke She rolls sideways onto her back—cut to overhead top-down camera: She floats face-up, arms alternating in windmill arcs behind her, long hair fanning out in the water behind her head, swaying with the currents, eyes gazing at the ceiling's light patterns, a smile at the corners of her mouth, droplets flicking off her raised fingertips. 【Sound】A splash from the roll, followed by brisk alternating stroke sounds. [00:08.5-00:11.5] Stroke Three: Roll → Freestyle She rolls back onto her front—cut to side tracking camera: Arms alternating in powerful pulls, face turned to the water for breaths, kicks churning fine white foam, speed building, hair whipping in arcs across the surface with each head turn, a long trail of wake stretching behind her into the depths of the lane. 【Sound】Stroke sounds become continuous and powerful, tempo quickening. [00:11.5-00:14] Stroke Four: Butterfly Finale (Super Slow-mo) Front water-level camera in slow motion: Both arms sweep up and over her head simultaneously, chest and back undulating in waves, each pull exploding a pair of symmetrical water-wing splashes in front of her, droplets suspended and glistening in the sunlight, water cascading off her jaw like a curtain as she lifts to breathe, hair whipping a water arc behind her. 【Sound】Slow-motion "whoosh—whoosh—" stroke beats stretched out, droplets scattering like tiny bells. [00:14-00:15] Closing: The Descent She dives downward naturally, cut to underwater camera: Body stretching into a line gliding through the web of light, hair drifting backward, she turns her head to look at the lens with a smile, bubbles rising from her lips, frame freezes. 【Sound】Water sound settling into a low-frequency hum, freeze frame punctuated by a rising closing tone. 【Notes】The four strokes must be clearly distinct: breaststroke with symmetrical kick and squeeze, backstroke with face upward, freestyle with alternating arm pulls, butterfly with synchronized dual-arm wave propulsion; transitions between strokes only via in-water rolls or underwater glides, no pool walls appearing at any point; long hair is the aesthetic thread throughout the entire film, every shot must feature hair dynamics in or above the water.
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Music VideoDarkCinematic
Style: dark-rap -rap music video with photoreal high-fashion polish and the texture of a scanned film magazine—high contrast without looking cheap. film scans, underground-music posters, and zine collage. Add coarse grain, subtle gate weave, halftone dots, rough print edges, and slight scan misregistration. Keep the edit fast and use hard cuts only—no fades or soft transitions. Match the typographic treatment and surface texture of the reference images.
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CyberpunkCinematicSci-Fi
A stunning action packed scene following a little robot running away from soldiers, drones and other things that are trying to get him. Chase cam, dystopian futuristic cyberpunk environment, cinematic lighting. The camera follows the robot from behind, chase cam style. Every now and then the robot looks behind him and the entities chasing it are shown.
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0:15
CinematicAdvertising
Create a 15-second ultra-premium cinematic luxury perfume commercial designed to fully showcase MiniMax H3's multimodal capabilities. Output Settings: • Duration: 15 seconds • Resolution: 2K (1440p) • Frame Rate: 24 FPS • Aspect Ratio: 9:16 Vertical • Native Stereo Audio • Commercial-grade quality Scene 1 (0–3s) Extreme macro shot of a crystal luxury perfume bottle resting on polished black marble. Golden sunrise light passes through the glass, creating realistic caustics and sparkling reflections. Tiny perfume particles float naturally in the air. Slow cinematic push-in with perfect depth of field. Scene 2 (3–6s) A luxury fashion model wearing an elegant black dress walks confidently through a futuristic golden hallway. The camera smoothly circles around her while she gracefully picks up the perfume bottle. Hair moves naturally, realistic fabric simulation, premium fashion campaign quality. Scene 3 (6–10s) She sprays the perfume. The mist transforms into flowing golden particles that evolve into blooming flowers, liquid gold ribbons, shimmering butterflies, floating crystal fragments, and elegant light trails surrounding her. Every movement is physically realistic with seamless cinematic transitions. Scene 4 (10–13s) Hero beauty sequence. Slow-motion close-ups of the model's face, glowing skin, elegant eyes, glossy lips, luxury jewelry, and the perfume bottle. Beautiful bokeh, premium studio lighting, realistic reflections, cinematic lens movement. Scene 5 (13–15s) Epic ending. The perfume bottle rotates slowly on a glossy black pedestal surrounded by floating golden particles and soft luxury lighting. The model stands elegantly in the background. Premium cinematic composition worthy of a global luxury brand campaign. Visual Style: Luxury brand commercial, Dior Beauty, Chanel, Tom Ford, Apple-level production quality, Hollywood cinematography, ultra-photorealistic, ray tracing, global illumination, volumetric lighting, realistic reflections, premium color grading, cinematic depth of field, physically accurate materials, ultra-detailed textures, smooth camera movement, flawless facial animation, natural body motion, production-ready advertising quality. Negative Prompt: Low quality, blurry, noise, flickering, unstable motion, distorted anatomy, bad hands, bad face, duplicate objects, watermark, logo, text overlay, compression artifacts, oversaturated colors, unrealistic physics, low-detail textures.
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FashionCinematicMinimalist
Create a premium 9:16 fashion-eyewear commercial. Match the reference video’s shot rhythm, edit speed, white-cyclorama look, and severe fashion attitude. Use a seamless minimal white studio with clean, bold, avant-garde art direction worthy of a global luxury campaign. - Use Image 1 for the key visual: two full-body female models, one Black and one white, preserving their elevated wardrobe, body language, studio lighting, runway presence, and cool attitude. Use Image 2 for facial details. Both models wear futuristic luxury eyewear based on Image 3: wraparound curved lenses, a sharp cat-eye/goggle hybrid silhouette, mirrored reflections, streamlined temples, and the finish of a premium fashion accessory.
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RealisticCinematicVintage
CAMERA: DV 16mm tape camcorder POV. CHASE films herself, occasionally propping the camera on a wall or gym bag. Natural handheld shake, imperfect framing, delayed focus, clumsy zooms, face occasionally cut off. Camcorder never visible. LOOK: Soft blurry tape aesthetic, faint tape noise, bloomed gym lights, flickering auto-exposure, muted contrast, realistic skin. STYLE: Calm post-workout gym vlog. Relaxed, reflective, slightly tired but happy. Slow pacing, natural laughs. CHARACTER: CHASE, Korean idol (20s). Long black hair loosely tied, light post-workout glow, slim athletic build. Modest long-sleeve athletic top, loose joggers/leggings, socks or shoes off, towel around neck, no jewelry. SETTING: Quiet evening gym. Stretching mat, mirror wall, gym bag, protein shake, soft lighting, mostly empty. 15s | 6 Cuts Propped medium: sits on mat, exhales. "Okay, cool-down time." Handheld stretch: hamstring stretch, laughs. "Yeah, that was a lot today." Macro: picks up protein shake, condensation visible. Ambient sound only. Medium: drinks shake, smiles. "Okay, that's actually really good." Close: overhead stretch, rates workout. "I'd give today like an eight out of ten." Selfie: grabs bag and shake, waves. "Alright, I'm heading out—see you guys."
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0:15
3D RenderWhimsicalCinematic
{ "clip_id": "animated_adventure", "genre": "3D Animation / Pixar Style", "total_duration": "15s", "aspect_ratio": "16:9", "style_keywords": "Pixar-style 3D animation, vibrant colors, expressive characters, cinematic lighting, whimsical, high detail textures", "shots": [ { "shot_num": 1, "duration": "4s", "prompt": "Wide shot of a tiny adventurous mouse wearing a leather aviator cap standing on the edge of a giant mushroom in an enchanted forest, giant flowers towering overhead, Pixar-style 3D animation, vibrant colors, soft cinematic lighting", "camera": "low angle push in", "transition": "hard cut" }, { "shot_num": 2, "duration": "4s", "prompt": "Medium shot of the mouse launching into the air on a dandelion seed parachute, floating through sunbeams, pollen particles sparkling around, joyful expression, 3D animated film style, warm golden light", "camera": "tracking shot from below", "transition": "match cut on motion" }, { "shot_num": 3, "duration": "4s", "prompt": "Dynamic action shot of the mouse swooping through a hollow log, fireflies lighting the way, exaggerated squash-and-stretch animation, motion blur on background, Pixar-style adventure sequence", "camera": "POV following through tunnel", "transition": "whip pan" }, { "shot_num": 4, "duration": "3s", "prompt": "Wide shot of the mouse landing triumphantly on a lily pad in a moonlit pond, ripples spreading outward, bioluminescent plants glowing, 3D animation, magical atmosphere, satisfied smile", "camera": "crane shot rising up", "transition": "end" } ] }
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0:15
Cinematic
Create a 15-second premium cinematic branding TVC for a futuristic smartphone brand called NOVA X. 0–5 seconds: Extreme close-up of a sleek futuristic smartphone resting on a glossy black surface. Dramatic studio lighting sweeps across the device, revealing its ultra-thin design and premium metallic edges. Cinematic camera push-in, macro product details, realistic reflections. 5–10 seconds: The phone activates with a stunning futuristic interface. A young professional picks it up, and the environment transforms into a vibrant digital world with floating holographic visuals, smooth UI animations, and seamless interaction. Dynamic camera movement, premium commercial aesthetic. 10–15 seconds: Hero product shot of the smartphone standing vertically against a minimalist futuristic background. The NOVA X logo appears elegantly with the tagline: “NOVA X — The Future in Your Hands.” Cinematic lighting, high-end TV commercial quality, photorealistic, ultra-detailed, smooth motion, polished advertising style, 4K.
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0:15
AnimeFantasyCinematic
High-quality anime footage. The world setting is a refined modern fantasy academy, depicted as 2D hand-drawn slice-of-life conversation animation. Facial expression design must always be done in this order: eyes → eyebrows → eyelids → mouth → gaze. [Reference Images and Character Consistency] Image 1 is the reference image for Character A. Maintain the character depicted in Image 1 as the same person throughout the entire video. Use Image 1 only as a reference for Character A's face, eye shape, iris color, hairstyle, hair color, outfit, accessories, physique, silhouette, atmosphere, and character colors. Image 2 is the reference image for Character B. Maintain the character depicted in Image 2 as the same person throughout the entire video. Use Image 2 only as a reference for Character B's face, eye shape, iris color, hairstyle, hair color, outfit, accessories, physique, silhouette, atmosphere, and character colors. Do not reproduce the background, room, furniture, pose, camera angle, framing, or lighting arrangement of the reference images themselves. Only the following may change: facial expression, gaze, mouth shape, posture, breathing, and natural movement of hair and clothing. Do not blend the features of Character A and Character B. Averaging faces, swapping outfits, swapping hairstyles, turning them into different people, cloning, creating doppelgangers, and adding extra people are prohibited. Even if Image 2 contains a weapon or handheld item, Character B's hands must hold nothing. Only if Image 1 contains a non-combat accessory or small bag may it remain naturally on Character A. However, the bag must be fixed to the body side; holding it in the hand, opening it, or using it in action is prohibited. No weapons, large equipment, or glowing combat gear. [Props, Color Tone, and Atmosphere Adjustments] The location, seating position, conversation content, the action of dividing the bread, and the camera composition are fixed. On that basis, naturally adjust hair ornaments, brooches, ribbons, bags, and other accessories, props, color schemes, light impression, and background accent colors to match the reference images of Character A and Character B. Adjust the overall line color, shadow color, background accent colors, and color temperature of the afternoon light to match the character colors and atmosphere of Character A and Character B. However, maintain the bright, refined, and clean everyday feel of a modern fantasy academy; do not make it a dark combat space, horror, decadent, or extremely backlit. [Art Style Fixation] Thin, delicate colored line art; transparent two-to-three-layer colored shadows; soft gradients. Do not make saturation too low; naturally reflect the reference characters' inherent colors into the hair, eyes, clothing, reflected light, and background accent colors. Eyes have jewel-like iris depth and multiple small catchlights; hair has pearl-like multi-layered highlights. Draw hair, eyelashes, lace, embroidery, hair ornaments, accessories, and clothing wrinkles with high density. Fabric is rendered with distinct delicate textures for high-quality matte material, lace, metal, gemstones, and ribbons. The background uses the same 2D hand-drawn brushwork, drawing the cream-colored walls, wooden bench, plants, and distant school building with sufficient density. Thick lines, heavy outlines, simplified TV anime style, flat single-layer cel shading, low-density backgrounds, smooth 3D assets, semi-realism, photorealistic textures, heavy dulling, AI-average faces, and mixed art styles are prohibited. [Fixed Location and Character Placement] A wooden bench in the school courtyard after class. Character B is on the left side of the screen, Character A on the right. The two sit next to each other. Only Character A holds one round anpan (sweet bean bun) wrapped in thin paper, supporting it from underneath with the right hand. At the start, the bun is perfectly round with no bite marks or missing pieces. The fingers are placed under the paper wrapper, away from the eating position. Do not multiply the bun, the paper wrapper, or the fingers. [Cut 1] Camera position: front-center of the bench. Camera height: at the eye level of the two seated characters. Frame both characters from the front, from the chest up, at equal size, with the background vanishing axis receding between the two into the distance. Purpose: to establish the relationship between the two and that the bun belongs to Character A. Character B looks at the bun, then returns their gaze to Character A, brings both hands together at the chest, and leans slightly closer with the whole body. Eyes sparkling, eyebrows raised, eyelids opened in anticipation, making a coaxing mouth shape, gaze directed at Character A. Only Character B speaks in a bright, sweet voice: "Let me have a bite of that anpan." A brief pause, then coaxing further: "Please, it's the request of a lifetime!" Character A does not speak, but looks at Character B with an exasperated yet gentle expression. [Cut 2] Camera position: diagonally in front of Character A. Camera height: at the eye level of the two seated characters. Angle from over Character A's shoulder toward Character B, showing both faces and the bun in a medium close-up. The background vanishing axis shifts to the upper right. Purpose: to show the response, the offering hand, and the single bite action in one continuous sequence. Character A softens the eyes, lowers the eyebrows slightly, gently narrows the eyelids, forms a wry smile with the mouth, and directs the gaze at Character B. A small exhale, a brief pause, and only Character A speaks in a calm, gentle voice: "Honestly, you're hopeless. Just one bite, okay?" While finishing the line, Character A offers the single anpan in the right hand toward Character B's mouth. The owner remains Character A; it is not handed over. Before contact: the bun is perfectly round. There is a small gap between Character B's teeth and the bun. Contact: show the moment Character B leans in and the teeth touch the upper edge of the bun, taking just one bite. After contact: only a small crescent-shaped bite is missing from the bun, and Character B pulls the face away. Character A returns the same bun to the chest with the right hand. Do not bite the hand or fingers. Do not duplicate the bun, paper wrapper, or fingers. [Cut 3] Camera position: diagonally in front of Character B. Camera height: at the eye level of the two seated characters. Angle from Character B's side toward Character A, showing Character B slightly larger from the chest up, then briefly panning left to a chest-up two-shot of both. The background vanishing axis shifts to the upper left. Purpose: to place Character B's satisfied face and Character A's returning smile in the same final frame. Character B closes the mouth and chews twice, small bites, then swallows. After a brief pause, the eyes brighten, the eyebrows form a soft arc, the eyelids narrow happily, a satisfied smile forms on the mouth, and the gaze returns to Character A. Only Character B speaks in a buoyant, gentle voice: "Mmm, delicious!" Character A holds the same bun with one bite missing at the chest with the right hand, silently returning a warm smile. Keep both faces and the bun in the same frame, and cut at the moment Character B finishes the final vowel of "delicious" and both smiles are complete. [Audio] Generate two Japanese voices that match the characters' appearance, perceived age, and atmosphere. Character B has a bright, sweet voice; Character A has a calm, gentle voice. Do not swap speakers; deliver the three lines verbatim, without overlapping, and synchronize mouth movements with the vocalization. No dialogue other than the lines, no narration, no subtitles, no on-screen text. No BGM, no music. Only ambient sound and foley. Synchronize weak wind, distant birds, fabric rustling, the paper sound of the wrapper, and the small compression sound at the moment of the single bite into the soft bread with the visible actions. Do not add exaggerated chewing sounds. [Important Prohibitions] No speaker swapping, no simultaneous speech, no lip-sync errors, no duplication of the bun, no unsolicited handover, no eating more than one bite, no bite marks before eating, no deformation of fingers, no adding people, no foreground covering faces, no light spots in the center of faces, no subtitles, no logos.
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0:15
CinematicShort Film
A conversation scene in Japanese. A thief in a pink shirt has been spotted by an old woman and stands frozen as she scolds him harshly. The man starts making excuses to the girl nearby. As he pleads, "I didn't mean to steal, I was just borrowing it for a bit," the old woman suddenly cuts in as if she just remembered something, cheerfully announcing, "Oh, by the way, I heard there's been a 'Hairu O Three' sighting." The girl and the man look momentarily bewildered, and the thief stammers, "Th-that's right! There's been a Hairu O Three sighting! That's why I borrowed the bread!" The awkward tension turns into laughter. The girl makes a light gesture toward the camera, shifting the mood like a commercial tagline. The camera switches between nine different angles, ending with an over-the-shoulder shot of the man making excuses, a close-up of the girl at the moment of the announcement, close-ups of the old woman and man's surprised expressions, and a wide establishing shot showing the spatial relationship between the three. The scene is structured to balance comedic tension with the brightness of the announcement.
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0:15
AnimeEtherealCinematic
High-quality anime footage. [Work Tone] An elegant, dreamlike afternoon lyrical anime set in a transparent summer glass greenhouse. The entire visual is unified as high-density 2D hand-drawn animation, focusing on quiet breathing, the movement of light, reflection and transmission per material, and delicate changes in expression. [Role of Reference Image] Use only Image 1. Treat Image 1 as a reference for a single appearing character, referencing only facial features, eye shape, iris color, hairstyle, hair color, costume, accessories, physique, full-body silhouette, atmosphere, and character-specific colors. Do not reproduce Image 1's own background, room, furniture, architecture, pose, hand position, camera angle, camera distance, framing, composition, or lighting conditions. Do not bring background elements from Image 1 into the greenhouse. Strictly maintain the same person as Image 1 as the same single character throughout the entire piece. Do not change facial contour, eye shape, characteristics of the left and right pupils, iris color, bangs, hair length, hairstyle, hair ornaments, costume structure, accessory positions, physique, perceived age, or character-specific colors. Only expressions, gaze, mouth, breathing, shoulder tension, hand movements, and natural hair and costume sway may change. Mixing features, averaging faces, turning into a different person, costume changes, disappearing accessories, hairstyle changes, cloning, duplication, and adding extra people are prohibited. [Art Style Fixation] As a condition separate from character identity, fix the entire visual as delicate, high-density 2D hand-drawn animation. Maintain thin, pale cool-toned lines, transparent multi-layered color shading, soft gradients, a faint luminous quality to skin, delicate highlights in hair, and multi-layered reflections in the eyes. Flowers, glass, tea, sky, clouds, white furniture, floor tiles, and greenhouse architecture are all drawn with the same density of hand-drawn brushwork. Do not use thick outlines, simplified TV anime style, flat single-layer cel shading, low-density backgrounds, smooth CG, 3D conversion, semi-realism, live-action conversion, or mixed art styles. [Elements to Vary According to the Character] Keep the location and events fixed; adjust only the design of small objects, accent colors, the impression of light, the tint of the tea, and a single small tabletop accent to match the character in Image 1. While maintaining the greenhouse's bright white and pale blue base, extract only one color from Image 1's hair color, eye color, costume color, and accessory color as a supplementary accent. Limit the accent color to the rim of the cup, a thin decoration on the saucer, a flower on the table, and a slight tint in refracted light; do not repaint the entire background with the character's color. The shape of the teacup and saucer may be slightly adjusted in design within the range of elegant, dainty, refined, or fantastical to match the impression of Image 1's costume and accessories. However, it is fixed that they are transparent glass, one cup, one handle, and one saucer. The tea maintains a transparent, warm color and may be gently adjusted to amber, pale honey, light rose, or a fantastical brown with a hint of pale blue-green, matching Image 1's character color. Do not make it cloudy liquid, opaque liquid, or fluorescent colors. Place only one tabletop accent. Choose the most natural single item from a citrus slice, a small sugar confection, a single flower, or a thin fruit slice, matching the atmosphere of Image 1. The accent must not multiply, move, or transform mid-scene. [Fixed Stage] The stage is a bright summer glass greenhouse. Maintain white window frames and roof framework, clear blue sky, white clouds, outside greenery and flowers, a white round table, a white metal chair, flower pots, and pale blue-gray floor tiles. Use white and pale blue as the base, with only the pale gold created by sunlight and the supplementary accent color extracted from Image 1. [Fixed Props] In the initial state, one transparent glass teacup contains tea, is not held by anyone's hand, and is placed at the center of one transparent glass saucer. One tabletop accent remains placed on the white round table. In the latter half, only the character herself holds the cup's handle with her right hand. Do not multiply, exchange, disappear, or transform the cup, handle, tea, saucer, or accent. [Opening Camera] The first camera is at an oblique front angle to the white round table, at the same low height as the table surface, facing toward the character's oblique front. Place the teacup and saucer large in the foreground, and clearly show the character's upper chest and face in the background. Align the background vanishing axis with the direction in which the floor tiles and the right-side window frame extend into the greenhouse's depth. Introduce the tea and the character in the same frame from the start. The character breathes gently, and only the hair tips, sleeves, and light costume decorations sway slightly in the greenhouse's breeze. [Light Generation] Thin clouds outside flow sideways, the sunlight opens up, and white sunlight passing through the greenhouse window glass transmits through the tea. Soft light patterns created by refraction through the tea and transparent glass appear from the saucer's rim onto the white table. The base color of the light patterns is pale gold, with Image 1's character-specific colors mixed in very faintly. The character notices the new light, releases a little tension from her shoulders, and turns her upper body very slightly toward the light. [Camera Movement Following the Light] The light patterns begin to flow continuously with the movement of the clouds, and the camera follows the light as a guide line. The camera position smoothly lowers from the oblique table front to near the floor, keeps facing the direction of light travel, and changes subject size from a close-up of the cup to a medium shot of the costume. The background vanishing axis shifts from behind the table to the oblique depth of the floor tiles. Render each material differently: thin transparent reflections on transparent glass, colored transmitted light in the tea, soft diffused light on white fabric, short sharp reflections on metal decorations, and faint mirror-like light on floor tiles. Continuing, the light moves successively from the white table to the floor tiles, to the hem or lower decorations of the costume, and to decorations around the waist. The camera rises from near the floor to chest height while still facing the character's oblique front, returning subject size from a medium shot of the costume to upper chest. The background vanishing axis transfers from the floor tiles to the window frame and roof framework extending toward the upper right. If Image 1's costume has no hem or waist decorations, do not add nonexistent decorations; instead, move the light in order over the actual costume's edges, fabric overlaps, chest area, cuffs, and hair ornaments. Background window frames, flowers, and chairs create gentle parallax to maintain the greenhouse's depth. [Expression Change] The light does not enter the center of the face; it only faintly outlines the shoulders, the outer edges of the hair, and the costume's contours. For the expression change, first show only the pre-existing catchlights inside both pupils brightening slightly at the same time, then the eyebrows rise a little, then the eyelids soften and relax, then the corners of the mouth naturally lift, and finally the gaze lowers to the tea, in that order. The camera maintains an oblique front upper-chest shot, showing Image 1's eyes, facial features, hairstyle, hair ornaments, and main costume decorations clearly. [Cup-Lifting Action] The character carefully pinches only the cup's handle with the fingers of her right hand and quietly lifts the transparent teacup from the saucer. Her left hand remains lightly resting on the edge of the white table. When the cup is held at a height slightly lower than her chest, small ripples form in the tea, and the greenhouse's white roof framework, blue sky, and flowing clouds reflect naturally onto the tea's surface. [Ending Camera] The ending camera is at the character's oblique front, at chest height, facing the tea surface and her face. Keep the character at upper-chest size, with the tea surface in the foreground and a real three-quarter face in the background. Align the background vanishing axis with the direction in which the white roof framework extends toward the upper right. Tilt the camera slightly downward, and the character quietly holds the transparent teacup at a position slightly lower than her chest. On the tea surface in the foreground, the greenhouse's blue sky and the same character's three-quarter face appear clearly once. The face on the tea surface is an optical reflection — not another person, a duplicate, or a second character. Maintain the same facial features, hairstyle, expression, and gaze direction as the real image in the background. The real image in the background maintains a gentle smile, the tea's ripples settle, and cut at the moment when the real image and the reflected image are both clear simultaneously. [Prohibited Items] Do not overlay light points, horizontal flares, or glass reflections onto the center of the face, the bridge of the nose, between the eyebrows, or the surface of the pupils. Do not obscure the face with light. Do not replace the background with Image 1's background. Do not change to any location other than the greenhouse. No text, subtitles, logos, or watermarks. No BGM, no music, no ambient sound, no foley, no sound generation.
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Cinematic
Use the uploaded storyboard as the camera guide. Follow all 8 frames in order with smooth cinematic continuity. The same woman, outfit, hairstyle, makeup, room and product must remain perfectly consistent throughout the entire 15-second commercial. Every shot must begin where the previous shot ends with seamless match cuts and natural camera movement. Shot 1 (0-1.8s) A slow push in as morning sunlight enters through the window. The woman looks outside and gently turns toward the mirror. The camera continues moving without stopping. Transition: The camera keeps pushing forward until her face fills the frame. Shot 2 (1.8-3.6s) Without cutting, the shot becomes a close-up of her face in the mirror. She notices dull skin and lightly touches her cheek. The camera slowly circles around her as she reaches toward the vanity. Transition
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0:15
CinematicAdvertising
Here`s the storyboard TITLE: Luxury Watch Commercial Storyboard Create a premium single-page storyboard for a luxury watch commercial. Editorial presentation board. 3:4 portrait. Eight cinematic storyboard frames arranged in a clean luxury grid. Minimalist Swiss-inspired design. Premium typography. Black, silver and champagne gold color palette. Professional creative agency presentation. Each frame should look like a film storyboard while remaining highly realistic. Frame 1: Luxury mechanical watch inside an elegant leather presentation box. Frame 2: Presentation box opens revealing the watch with dramatic golden light. Frame 3: Extreme macro shot of the dial, hands, gears and sapphire crystal. Frame 4: Elegant gentleman lifting the watch before a black-tie gala. Frame 5: Watch being fastened onto his wrist. Frame 6: Close-up of the sweeping second hand catching warm reflections. Frame 7: Fashion editorial portrait with the watch as the hero. Frame 8: Hero product shot on glossy black marble with floating metallic particles. Luxury presentation board. Agency-quality storyboard. Minimal annotations. White background. 8K. Use storyboard as the complete creative direction, shot list, composition, pacing, and cinematic sequence. Use LuxuryWatch as the exact product reference. Preserve the watch's design, dial, case, leather strap, proportions, materials, and fine details consistently throughout every scene. Create a world-class luxury watch commercial.
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0:15
Cinematic
Create a 15-second luxury cinematic product showcase for premium wireless over-ear headphones. 0–4s: Begin with an extreme macro tracking shot moving across the soft memory-foam ear cushion, fine fabric texture, brushed-metal hinge and precision-machined controls. A narrow light band travels across the surface, revealing realistic materials against a deep black studio background. 4–8s: Pull back into a three-quarter hero view. The headphones rotate slowly above a glossy reflective pedestal. The ear cups pivot naturally while the adjustable headband extends slightly, demonstrating flexible construction and comfort. Maintain exact symmetry, stable geometry and consistent proportions. 8–12s: Transition into an elegant exploded-view reveal. The ear cushion, acoustic driver, internal sound chamber, control ring and outer shell separate smoothly in perfect alignment. Subtle luminous sound waves pulse outward from the driver while the camera performs a restrained side orbit. 12–15s: Every component reconnects seamlessly. The headphones settle into a centered front-facing hero composition as soft rim lighting defines the silhouette. Complete a gentle dolly-in toward the ear cups. Premium technology-commercial finish, controlled reflections, realistic shadows, shallow depth of field, crisp surface detail, stable product shape, no hands, no distortion, no onscreen text.
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CinematicAdvertising
Scene 1 (0–3s) – Luxury Reveal A luxury perfume bottle slowly emerges from darkness, standing on a glossy black pedestal. Soft golden light beams gradually reveal the crystal-clear glass, while subtle volumetric fog creates depth. Extreme macro shot, cinematic lighting, ultra-realistic reflections, premium luxury commercial aesthetic. Scene 2 (3–6s) – Precision Details Extreme close-up of the perfume bottle as rich golden fragrance liquid gently swirls inside. The camera performs a smooth cinematic orbit, capturing intricate glass textures, flawless craftsmanship, and sparkling highlights. Ultra-detailed, photorealistic, premium commercial quality. Scene 3 (6–9s) – AI Transformation The perfume bottle seamlessly dissolves into glowing golden particles before instantly reforming into a futuristic luxury edition, maintaining perfect proportions and visual consistency. Dynamic orbit camera, seamless transformation, cinematic lighting, premium visual effects. Scene 4 (9–12s) – Environment Transition Without a single cut, the background transforms from a luxurious black studio into a futuristic neon metropolis. The perfume bottle remains perfectly consistent while the camera performs a dramatic dolly-in. Hyper-realistic, cinematic, high-end advertising style. Scene 5 (12–15s) – Hero Finale Slow-motion hero shot of the luxury perfume bottle elegantly rotating as glowing golden particles float around it. Premium black background, flawless reflections, cinematic logo reveal, luxury commercial ending, 8K photorealistic, blockbuster advertising quality.
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FashionCinematicAerial
12s cinematic luxury fashion ad, 4K, 24fps, ultra-photorealistic. A high-fashion model in a flowing iridescent metallic gown walks along a minimalist desert runway at golden hour. Cinematic aerial, tracking, orbit, close-up, and hero shots with realistic cloth physics, flowing fabric, shimmering reflections, soft wind, golden sun flare, HDR lighting, Vogue-style editorial, seamless continuity, consistent face/outfit, no flicker, no warping, no extra limbs, fade to black.
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FashionCinematicRealistic
Ultra realistic cinematic video, shot on ARRI Alexa 35 with spherical lens, natural daylight, photorealistic, looks like real footage filmed on location, high-end fashion film aesthetic, extreme detail, realistic skin texture, real fabric physics, subtle film grain. Continuous low angle tracking shot, camera smoothly moving backward as a beautiful young woman with long dark wind-blown hair walks and performs down a narrow sun-drenched urban alley between old textured stone buildings under deep blue sky. She wears a flowing milky white asymmetrical off-shoulder top and high-waist wide-leg technical cotton culottes with a thin rope belt. The wide pants and fabric move naturally and dramatically with the wind and her body. She sings with genuine joy, smiling and softly laughing, maintaining strong eye contact with the camera, while performing free, light dance elements — fluid arm gestures, body swaying, and elegant full turns around herself as she continues walking forward. Her movement is energetic yet effortless, full of lightness and positive energy. Cinematic natural lighting with strong sunlight and deep shadows, realistic motion blur, high dynamic range, masterpiece, best quality, no artificial look.
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0:15
AnimeCharacterCinematic
High-quality anime footage. Expression progression: eyes -> brows -> eyelids -> mouth -> gaze. [Reference image and character lock] Same girl, same person, same identity in every shot. Use image 1 as the sole highest-priority reference for this girl's face, eyes, hair style, hair color, outfit, accessories, body type, and equipment. In every cut, strictly maintain the same single girl as in image 1. Do not reference text, UI, layout, background, pose samples, expression lists, or small drawn face variations within image 1. Even if image 1 contains multiple expression variants or small face samples, do not treat them as different people — use them only as variation information of the same person. Averaging the face, turning her into a different person, outfit swapping, duplication, cloning, and additional characters are prohibited. Allowed changes are limited to expression, gaze, mouth, pose, breathing, and natural hair/fabric movement. Expression changes must always be shown in the order: eyes -> brows -> eyelids -> mouth -> gaze. The face must strictly maintain image 1's: small soft oval shape, delicate jaw, large iris layered from purple to blue, magenta and cyan reflections, multi-layer catchlights, thin upper lashes, pale skin, long pink twin-tails, slanted bangs, purple flower and dark purple ribbon on the head. Maintain the outfit, accessories, body type, and equipment from image 1: deep purple short cape with antique gold trim and star-flower embroidery, white frilled blouse, black-purple corset, dark brown leather belt, short layered skirt, white thigh-highs, purple-black and antique gold boots, purple crystal brooch. Prioritize shapes, colors, and materials clearly visible in image 1; only fill in unclear areas naturally while keeping the same design. Props: a dark brown leather-bound grimoire with gold openwork and a purple crystal, a purple glass vial at the waist, and a purple crystal charm. There is only one grimoire. It is closed at the start, always supported by the left hand, and only the right hand opens the cover and turns a single paper page. The glass vial and charm remain fixed at the waist and are not used. [Fixed rendering: 3D toon/cel-look] Thin, controlled colored line art. Line color is not black but deep purple-brown. Shading uses 2–3 layers of toon shadows with soft mid-tone gradients. Color palette is centered on pink, deep purple, white, antique gold, and jewel magenta. Eyes are multi-layered, hair is pearlescent, metal and crystal have sharp localized highlights. Separate materials: matte skin, silky hair, woven cape fabric, thin white blouse fabric, leather for belt and grimoire, antique gold for ornaments, transparent crystal for gems and glass vial. Render at high density: face, lashes, hair strands, frills, gold ornaments, leather, magic sigils, wet stone floor, brass door, arched window. Thick outlines, single-layer flat cel shading, generic 3D anime faces, smooth plastic CG materials, low-density backgrounds, photorealistic, semi-photorealistic, dull colors, and mixed art styles are prohibited. [World and tone] Midnight royal magic archive. Wet black stone floor, tall arched windows, brass star-shaped locks, dark bookshelves stretching into the depths. Cinematic teaser using black negative space, ivory, deep purple, magenta, and antique gold geometric color fields. Ratio: suspense 60%, noir jazz 40%. Mysterious, urban, composed, agile. No horror, no heavy tragedy, no cheerful jazz MV. Core of the story: "One star has been stolen from the grimoire's emblem." Not combat — show the girl discovering the anomaly and tracing the remaining magical traces. [Camera and editing design] Camera state: position=three-quarter and over-shoulder; height=eye level then low angle; direction=tracks then push-in; subject scale=close-up to medium; vanishing axis=archive depth axis; purpose=to show the clue chain and reveal the missing star. Narrow split panels open into a vast archive space, creating a clear scale change. The camera moves to show the causality of each action. Iris anomaly in extreme close-up, clue progression in asymmetrical split screen, door unlocking with a low follow, approach to truth with a depth-direction push-in, final resolve stopping at a chest-up three-quarter front. Do not keep the subject locked to screen center during movement — use diagonal compositions, foreground occlusion, and depth differences. No soft dissolves or liquid morphs — connect everything with hard cuts, masks, wipes, and tile rearrangements. A single thin ivory line is drawn across a black screen, then transforms into the outline of image 1's right eye. Extreme facial close-up. In the iris, the star-flower emblem of the grimoire is reflected — one star silently disappears. The girl changes, in the order eyes -> brows -> eyelids -> mouth -> gaze, from a faint small smile to a wary, quiet expression, and drops her gaze to the grimoire at the lower right of the frame. The circular reflection in the iris rotates like an old astronomical record disc, becoming a hard circular wipe. The screen snaps into an asymmetrical two-panel split. The left narrow panel shows a close-up of the closed grimoire's metal fittings. The right large panel shows her boots and long cape hem advancing across the wet stone floor. Deep purple and magenta color fields, thin antique gold frames, assemble piece by piece. The girl stops her right fingertips a few centimeters from the grimoire's purple crystal. The crystal lights up once on its own, and from that ignition a thin magenta magical trace line extends from the crystal toward the door. The door remains closed until the trace line arrives. When the tip of the trace line exactly overlaps the center of the star-shaped lock on the door, the brass lock turns once and the door opens vertically. The door's vertical line becomes a hard vertical cut. From the opened darkness, a flat, non-human long shadow crosses the stone floor and wipes across the entire screen once. Do not give this shadow a face, body, or three-dimensionality. After the shadow passes, the girl opens the single grimoire supported by her left hand with her right hand and turns one paper page. The edge of the paper page hard-cuts to the next screen. On the page, only a geometric star chart appears — no readable text. Three thin frames snap into a tile arrangement, simultaneously showing the eye reflection, the star-shaped lock, and the broken magenta trace. The girl takes one step forward. A low rear camera rises to over-shoulder, revealing the massive arched window in the depth and a constellation missing exactly one star. The outline of a giant English letter "A" slides in from off-screen, becoming a hard letter mask through which only the next footage is visible. The girl turns her right palm upward, and a single star-flower magic circle unfolds above her palm. The circle consists of an antique gold outer ring, magenta fine lines, and a purple-crystal center — with exactly one star missing in black. From the missing point, a red-purple straight line runs sideways and hard-cuts to a chest-up composition. The camera whips sharply from the magic circle to her face. The girl, in the order eyes -> brows -> eyelids -> mouth -> gaze, understands the anomaly — not frightened, but shifting into quiet resolve. She dismisses the magic circle, closes the grimoire with her right hand, and places her right hand on the closed cover. The grimoire's purple crystal and the brooch each light up once in response. Finally, black, deep purple, and ivory rectangular tiles snap hard together to assemble a single frame. End type: pose lock. Left: the girl in chest-up three-quarter front. Right: sufficient black negative space. On the right, display the English title "LILIA ASTRA: THE STOLEN STAR" once, with completely correct spelling. Below it, display "COMING SOON" once. No other text, job titles, names, kanji, hiragana, katakana, pseudo-letters, or unreadable symbols. The girl holds one closed grimoire with her left hand, right hand resting on the cover, motionless. The flat shadow stops at the right edge of the frame. No new elements enter. Hold the title completely for two seconds. Cut on the exact frame where the tense chord and single drum hit finish their resonance. [Sound] Fully original 15-second title music. Do not imitate existing songs or melodies. Low drone, tense string pizzicato, cold synth pulse, low kick, sparse brush, short walking-bass fragment, short baritone sax, clipped brass accent. Opening: low frequencies and hi-hat. Low kick around 3 seconds. Jazz bass movement around 6 seconds. Short sax and brass riff around 10 seconds. At 13 seconds, place a tense chord and a single drum hit, holding the resonance until 15 seconds. No dialogue, narration, or singing. Sound effects sync to visible actions and occur only at that moment. Only when the leather-bound grimoire opens or closes: a short leather creak. Only when one paper page turns: a dry paper sound. Only when the brass star-shaped lock turns: a short dry brass ring. Only when boots land on the wet stone floor: damp stone footstep sounds. Only when the cape and hair move: light fabric rustle. Only when the purple crystal lights up: a thin crystal resonance. Do not confuse materials. [Prohibited] Different person, face collapse, eye color change, hair style change, outfit simplification, outfit swap, missing accessories, equipment multiplication, grimoire duplication, broken fingers, extra arms, additional characters, crowds, clones, face averaging, combat, explosions, blood, terrified expressions, evil spirits, horror lighting, photorealistic conversion, semi-photorealistic conversion, art style shift, thick outlines, low-detail backgrounds, plastic texture, soft dissolves, liquid morphs, excessive depth of field, camera shake, unreadable text, spelling errors, duplicated title, subtitles, logos, watermarks.
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AnimationMusic VideoCinematic
@Arcane_Aii Using the attached reference image for the character and the attached audio track for timing, generate a jazz-noir anime title sequence in a stylized pop-art style. Every cut must land exactly on a beat of the audio — treat the track as the edit timeline. VISUAL STYLE — apply throughout: Render characters as flat, high-contrast black silhouettes against solid single-color backgrounds (saturated red, mustard yellow, deep blue). No naturalistic shading — each shot commits to one or two dominant colors only, like a screen-printed poster. Compose shots like comic-book panels and pulp-magazine covers: bold panel divisions splitting the frame, hard geometric shapes, dramatic off-center cropping, extreme close-ups intercut with full-body poses. Use freeze-frames as a core device: the character hits a dynamic pose (drawing a weapon, mid-stride, lighting a cigarette, turning toward camera) and the frame HOLDS completely still for one full beat before cutting. Do not smooth or interpolate through these holds — they must be dead stops. Title typography in mid-century Saul Bass style: stark geometric letterforms, bold sans-serif, text that slides in as flat colored bars or snaps into frame on the beat. Overlay the entire sequence with heavy analog film grain, slight gate weave, and worn-print color texture — it should look like a scratched 35mm print of a 1960s jazz album cover, not clean digital animation. MOTION AND EDITING: Alternate between two modes — (1) fast kinetic bursts of motion (whip pans across silhouettes, rapid cut sequences, a silhouette sprinting across a solid color field) and (2) hard freeze-frame holds. The contrast between the two IS the rhythm. Cuts are hard cuts only: no dissolves, no fades, no morphing between shots. Each new shot snaps in on the downbeat with a fresh background color. End on the character in silhouette, frozen mid-pose against a solid red field, with the title card snapping in beside them on the final hit of the track.
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SurrealCyberpunkCinematic
Ink-wash shrimp leaping into a futuristic city—a sheet of rice paper unfurls between skyscrapers in the night, eight black-and-white ink-wash shrimp leap out from the paper's surface, their bodies still retaining dry-brush strokes and ink blooms, shrimp whiskers transforming into glowing city rail lines, ink droplets becoming neon rain; the scene features a dramatic contrast in scale, strong depth, cinematic lighting, and a spectacle that stops the eye at first glance—no text, no watermark.
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0:15
AdvertisingRealistic
Use the uploaded reference image as the exact character reference. Preserve her facial identity, hairstyle, eye color, skin tone, body proportions, and facial consistency throughout every shot. Create a 15-second ultra-realistic UGC-style beauty advertisement featuring a realistic young woman speaking directly to the smartphone camera in a bright, modern bedroom vanity area with warm morning sunlight, soft neutral décor, and an elegant illuminated mirror. She smiles naturally while holding a premium luxury lip oil with a clear glass bottle and gold cap. In a friendly, conversational tone, she shares why it has become her favorite everyday beauty essential. She opens the product, applies the lip oil with the applicator in front of the mirror, then gently presses her lips together and smiles confidently, showing the glossy natural finish. Capture authentic handheld selfie shots, over-the-shoulder mirror angles, and cinematic close-ups highlighting the crystal-clear bottle, gold cap, soft reflections, applicator, glossy texture, and luxurious packaging. End with her holding the lip oil beside her face while smiling naturally into the camera. Authentic UGC creator content, realistic facial expressions, natural hand gestures, healthy glowing skin, minimal makeup, luxury beauty aesthetic, smartphone-shot realism, subtle depth of field, premium color grading, vertical 9:16, 4K HDR, no text, subtitles, logos, or watermarks.
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Featured prompts FAQ

What makes a prompt "featured"?

Featured prompts are hand-picked by the AhaPrompt editors for the quality of their results — not for recency or popularity. Each one is tested on the model it's tagged with before it earns a spot here.

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Open any prompt, copy it with one click, and paste it into the AI model it was tested with. Swap in your own subject, style, or lyrics to make it yours.

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