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HomeAI Prompt LibraryAI Video PromptsGothic Dark Fantasy Anime MV

Gothic Dark Fantasy Anime MV

MiniMaxMiniMax H3MiniMaxvideo

Generate a 15-second dark fantasy gothic MV in the style of anime characters, stained glass ruins, vintage alchemy sketchbooks, film grain, faded parchment, gold and deep crimson color scheme, English ornate dynamic serif font, orchestral dark trap rhythm

Details
Type
AI Video Prompts
Aspect Ratio
16:9
Duration
0:15
Updated
Aug 23, 2026
Category
GothicFantasyDark
Source

How to use this prompt

  1. 1Copy the full prompt with the copy button above.
  2. 2Open MiniMax H3 by MiniMax, or your preferred AI video generator.
  3. 3Paste the prompt and keep the camera and motion terms — they steer the cinematography.
  4. 4Match the example's settings (16:9 · 0:15 · Gothic · Fantasy · Dark), then iterate — small wording changes shift the output a lot.

Frequently asked questions

Which AI model generated this video?

This clip was generated with MiniMax H3 by MiniMax. The prompt on this page is the exact text used to create it.

What settings does this prompt use?

The example was generated with MiniMax H3 using: 16:9 · 0:15 · Gothic · Fantasy · Dark. Reusing these settings gives the closest match.

How do I get similar results?

Copy the prompt as-is first, then change the subject while keeping the camera, motion, and lighting terms. Video models are sensitive to wording, so expect a few runs.

Can I modify this prompt?

Yes. Prompts work best as starting points — swap scenes, adjust pacing terms, or change the aspect ratio to fit your project.

More MiniMax H3 prompts

0:30
MiniMaxMiniMax H3
Prompt #MiniMaxH3 in Chinese: @image1 15s | 16:9 | 1440p | 24fps | SEAMLESS LOOP [LOCK] Render exactly as @image1. 完全按照该参考图呈现,不进行任何重新设计。Do not alter hair, bangs, eye color, coat silhouette, sash, hilt ornament, or blade proportion. [LOOP] A perfect cycle. The final frame must match frame one exactly — same composition, focal length, lighting, blade position and pose — so playback runs endlessly with no seam. The story is a blade breaking and unbreaking forever. [PALETTE] Background: smooth vertical gradient, luminous cyan-teal #2AA6B4 top into deep petrol #0F4A55 bottom — a graphic plane, no environment, no horizon, no props. Coat bright coral #FF9273. Inner garment #14454E. Hair true black with blue-white highlights. Metal and glass bright silver-white. Accents as refracted light ONLY, never flat fill: gold #FFD27A, cyan #6FE3F5, magenta #FF9ED8. Core palette always dominates. [STYLE] 2.5D anime, bright cinematic. High-key, generous bloom, crisp speculars, luminous not grim. Skin luminous with subsurface warmth at ears and fingertips. Coat as heavy matte cotton twill, deep folds. Hair in clumped strands with flyaways catching the rim. Glass with real thickness — edge refraction, internal fracture lines, micro-scratches. [EFFECTS] Escalating: time-echo ghosting trailing every fast move, each afterimage a different accent; liquid mercury flow as the blade sets; kaleidoscope fracture splitting the frame into mirror symmetry; shockwave refraction warping the background and bending the type; one-frame negative invert on hard impacts; glass-crack frame wipes; reverse-gravity debris; prismatic dispersion off every shard edge casting moving caustics across her face and coat. [CAMERA + LIGHT] Anamorphic — oval bokeh, blue streak flares, slight barrel distortion wide. 85mm close, 35mm wide, 24mm on moves. 180-degree shutter. Shallow focus on hero beats, deep on montage frames. Rack focus blade-to-eyes at 2.4s and 14.2s. Hard sun key from screen right, high and behind — bright rim on jaw, shoulder and blade edge. Broad cyan bounce fill off the background plane. Kicker thrown by the shards, hue shifting each beat. Shadows open, never crushed. Brightest at 10.4, back to the opening state by 15.0. [SIGNATURE] A fine engraved CIA0 sits on the blade's ricasso above the hilt, small letter-spaced capitals cut into steel, catching the key light as the camera races past in the opening shot. Part of the blade, not an overlay — present in frame one, in the final frame, and on the reforged blade at 14.4s. [SHARDS] Vary reflected content shard to shard: blue sky with cumulus, sunlit golden farmland, a low sun with lens flare, a fragment of her own face, pure white cloud. A few reflect a beat that has not happened yet. Never blank glass. [TYPE] Behind her on the gradient plane. Condensed sans for Latin, brush-weight for Japanese. Gradient fill, soft glow, hard offset shadow. Kinetic — slams, scrolls, shatters, warps under shockwaves. Never covers her face. Japanese runs VERTICAL in a side third; Latin STACKED, two lines max, cropped by frame edge for scale. 0.8s 「鏡」 coral into gold 2.2s "A BLADE THAT BREAKS" / "AND UNBREAKS FOREVER" pale cyan into white 5.0s "ONE IMAGE" / "FIFTEEN SECONDS" white into coral 7.2s 「反射」 diagonal prism sweep, cyan-white-magenta-gold 10.6s "NO CUT" gold into white, warping under the shockwave 13.2s title 「鏡落」 above "MIRRORFALL", silver into pale gold, coral glow — must fully dissolve before 15.0 [SHOTS] 0.0-1.6 LOOP POINT. Extreme close-up racing along the blade flat toward the hilt, clouds streaking on steel, flare sliding down the edge, the engraved mark passing through frame. Blade detonates. Glass-crack wipe. 1.6-3.2 BULLET-TIME ORBIT. Time freezes on the detonation; camera arcs 180 degrees through the suspended shard field, threading between fragments, debris hanging in reverse gravity. Motion resumes as the arc completes. @Image1 3.2-4.8 TOP-DOWN CRANE. Bird's eye directly above; shards lock edge-on into a ring around her, then the camera drops fast down the vertical axis into a low hero angle as the ring fires outward. 4.8-6.6 MIRROR PORTAL, one take, no cut. Camera pushes into the reflection inside a single shard, passes through, emerges behind her at a new angle. Time-echo ghosts trail her lunge. 6.6-8.4 SPIKE. Kaleidoscope fracture splits the frame into sixfold symmetry, resolves, and duplicates of her peel out of the shard surfaces, each trailing a different accent. Max two of her in frame. Extreme dutch angle. 8.4-10.4 SAKUGA MONTAGE. One exchange per frame: line-art on flat cyan, two-color coral-teal silhouette, heavy smear frame, one-frame negative invert, full render. Debris accumulates, never resets. 10.4-12.4 ESCALATION. Camera barrel-rolls a full 360 pushing in low. A shard catches an incoming strike, splits it into spectrum, fires it back doubled — the shockwave warps the background and bends the type. 12.4-15.0 REVERSAL. Literal time reversal in slow motion. Debris rises, cracks close, light retreats, shards spiral back along her arm and flow together as liquid mercury before setting into one unbroken blade, the engraved mark resolving last. Camera eases into the exact opening framing. Final frame matches frame one. [MOTION] Momentum over posing. Cloth, hair and coat lag every direction change. Wrist and grip rotate with the blade, weight carries through footwork. Speed ramp each beat — slow wind-up, fast snap, settle. 杜绝任何僵硬、停顿或不自然的关节角度。 [AUDIO] Every cue on the exact frame of its beat. The mix loops as cleanly as the picture. Bed: open air, bright wind, thin sustained glass resonance. 0.0-1.6 rising metallic ring, crystalline detonation on the break frame. 1.6-3.2 filtered vacuum for the frozen orbit, faint chimes and a low drone panning with the arc, rush as motion resumes. 3.2-4.8 hard glass snap on the lock frame, deep whoosh on the drop, wide fan of air as the ring fires. 4.8-6.6 pressure drop entering the shard, muffled interior tone, sharp release on the exit. 6.6-8.4 stuttering echo as the kaleidoscope splits, sub-bass swell, one chime per duplicate. 8.4-10.4 staccato impacts locked frame-for-frame to the cuts, glass cracking, blade screech, hard gate on the invert frame. 10.4-12.4 doppler roll following the barrel turn, spectral riser on the split, doubled bright impact out. 12.4-15.0 the mix runs in reverse — reversed chimes, glass reassembling, liquid metallic pour, resolving into the opening ring. Music: glass bells and plucks in at 3.2, strings rise at 6.6, choir swell peaks at 10.4, reversing from 12.4 back into its first note. No dialogue. [LIMITS] Max two figures. Accents as refracted light only. Effects accumulate until the reversal. All type carries its gradient. First and last frame identical, no floating type in either. Engraved mark reads CIA0, spelled exactly. No logos, watermarks, or extra subtitles. No environment. Never let the frame go dark or desaturated.
Details
0:15
MiniMaxMiniMax H3
stem twists out of the top like a cork, and when it pops free, a beam of warm light shoots straight up
Details
0:15
MiniMaxMiniMax H3
two yellow-green cat eyes open inside it and look out through the carved eye holes
Details
0:12
MiniMaxMiniMax H3
# MiniMax H3 — The Shadow Demon **Duration:** 12 seconds **Aspect Ratio:** 16:9 **LoRA:** Neon VHS Dreams 1980s Cinematic Style **LoRA Strength:** 0.85 **Trigger Word:** None required ## subject_definitions ** — Male Warrior** The adult male warrior from Picture 1. Preserve his exact facial identity, hairstyle, facial hair, body proportions, and costume. He wears a weathered dark leather fantasy tunic, reinforced leather shoulders, a broad belt, leather wrist bracers, dark fitted trousers, and worn knee-high leather boots. His outfit looks handmade and authentic to an early-1980s fantasy adventure film. Use the actual clothing, colors, and physical appearance shown in Picture 1 as the primary reference. ** — Female Companion** The adult female companion from Picture 2. Preserve her exact facial identity, hairstyle, age, body proportions, and costume. She wears an elegant medieval-fantasy gown with a fitted embroidered bodice, flowing sleeves, decorative trim, and naturally draping fabric. Use the actual clothing, colors, and physical appearance shown in Picture 2 as the primary reference. She stands immediately behind the warrior's shoulder, looking past him into the darkness with a frightened expression. ** — Five-Bladed Throwing Weapon** The exact five-bladed fantasy throwing weapon shown in Picture 3. Preserve its distinctive design: FIVE curved silver metal blades, five bronze-colored supporting arms, a circular engraved central hub, visible metal rivets, and weathered metallic surfaces. The weapon is a single rigid object with exactly FIVE blades. It must not transform, gain additional blades, or change shape. The warrior initially holds the weapon in his right hand. He releases it using a quick, controlled HAND AND WRIST throwing motion. Once released, the weapon spins rapidly like a flying Frisbee, traveling forward in the direction the warrior faces. ** — The Shadow Demon** An enormous supernatural shadow demon, approximately FIVE TIMES the height of the male warrior. The creature has the vague outline of a gigantic cloaked humanoid, but it is NOT a human being. Its enormous hooded form consists almost entirely of supernatural black darkness and slowly swirling black smoke. No visible face, skin, mouth, hands, or legs. Deep inside its hood are exactly TWO intensely glowing RED eyes, resembling brilliant red orbs floating in darkness. Its massive cloak merges with the surrounding shadows. The demon stands almost perfectly motionless, creating an overwhelming sense of supernatural power. ## summary Authentic early-1980s theatrical fantasy-adventure cinema, reminiscent of the practical-effects fantasy films released around 1983. The scene takes place inside an enormous ancient stone cavern with towering rock columns, uneven stone floors, distant torchlight, deep shadows, and drifting atmospheric mist. Warm torchlight illuminates the warrior and woman. The deeper cavern is almost completely dark. Photographed with vintage spherical cinema lenses, soft natural film lighting, believable skin tones, practical costumes, physical props, restrained analog texture, and atmospheric optical effects. The five-bladed weapon from Picture 3 must remain visually recognizable throughout the sequence. The scene begins with the warrior and woman together, then uses a HARD CUT to reveal the enormous shadow demon as the weapon flies toward it. No exaggerated digital noise, excessive sharpening, modern CGI appearance, or artificial HDR. ## integrated_multimodal_description **[00:00–00:03] — THE WEAPON** Medium close-up of the male warrior from Picture 1 standing inside the dark stone cavern. The female companion from Picture 2 stands directly behind his right shoulder, clearly visible. The warrior raises the exact five-bladed throwing weapon from Picture 3 in his right hand, holding it upright near eye level. Torchlight glints across its five curved silver blades and bronze central structure. He stares intensely toward something dangerous in the darkness ahead. The woman watches nervously from behind him. The camera makes a slow, subtle push toward the warrior's face and the weapon. **[00:03–00:05] — THE THROW** The warrior suddenly flicks his RIGHT HAND AND WRIST forward, releasing the five-bladed weapon. This is a quick wrist-driven throwing action, NOT an exaggerated full-arm throw. The weapon leaves his fingers cleanly and spins rapidly forward, flying like a Frisbee toward the darkness in the direction the warrior is facing. Its five curved blades create a strange shimmering circular silhouette as it spins. A distinctive supernatural metallic whirring sound begins immediately. The woman flinches slightly behind him. **HARD CUT TO A COMPLETELY DIFFERENT CAMERA ANGLE.** **[00:05–00:09] — THE SHADOW DEMON** A wide, low-angle shot deep inside the cavern. An enormous shadow demon stands directly ahead, towering FIVE TIMES taller than the warrior. Its immense hooded silhouette fills much of the cavern's height. Thick supernatural black smoke slowly swirls around its cloak, blending the creature into the surrounding darkness. Only TWO brilliant RED glowing eyes are visible deep inside its hood. The five-bladed weapon from Picture 3 enters the foreground, spinning rapidly through the air directly toward the gigantic demon. The weapon remains the same rigid five-bladed design. Its metallic whirring echoes through
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0:15
MiniMaxMiniMax H3
gathers dark grey floss into a small storm cloud, which rumbles, flashes once and rains into the bowl
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0:13
MiniMaxMiniMax H3
DURATION: 6 SECONDS ASPECT RATIO: 16:9 is the character reference. is the gas station location reference. One woman walks toward the camera across the wet pavement of a quiet rural gas station at night, carrying a red gas can in her right hand. The camera tracks backward smoothly, maintaining a medium shot that gradually tightens toward her face. Preserve the woman's exact facial identity, hair, body proportions, and clothing. Keep the gas station layout consistent with the location reference. Natural walking movement, realistic hands, subtle facial expressions, and believable clothing movement. Cinematic live-action 35mm film appearance. Practical gas station lighting, natural shadows, muted colors, subtle film grain. Exactly ONE woman. No additional people or vehicles. No dialogue. No music. No whip-pan.
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0:12
MiniMaxMiniMax H3
1. subject_definitions — The Gladiator The adult male gladiator from . Preserve his exact facial identity and physical appearance. He wears simple, weathered leather gladiator armor with a leather loincloth, sandals, and a broad steel sword. His exposed muscular torso and arms have several old scars and fresh claw-like scratches. His face is sweaty, exhausted, and visibly frightened. summary A dramatic 1980s sword-and-sorcery fantasy film scene inside an enormous ancient stone colosseum under blazing midday sunlight. A frightened gladiator stands alone in the dusty arena. A massive stone gateway opens, releasing a gigantic horned reptilian monster that charges directly toward him. Authentic 1980s theatrical fantasy cinematography, elaborate practical creature effects, natural film softness, warm sunlit stone, realistic physical movement, and dramatic orchestral tension. integrated_multimodal_description [00:00–00:03] — THE GLADIATOR Medium close-up of the gladiator standing in the middle of the arena beneath the blazing sun. Sweat runs down his face and scarred chest. He grips his broad sword tightly, breathing heavily. His expression is nervous and exhausted. He suddenly looks toward something offscreen, his face tightening with dread. HARD CUT. [00:03–00:07] — THE GATE Wide shot from behind the gladiator, revealing the enormous stone colosseum and a towering wooden gate across the arena. The heavy gate slowly rises, scraping against ancient stone. Beyond the opening is deep darkness. Dust drifts through the sunlight as the gladiator stands motionless in the foreground. A massive shape begins moving inside the darkness. HARD CUT. [00:07–00:10] — THE BEAST Low-angle wide shot facing the gateway. A gigantic horned reptilian monster suddenly bursts out of the darkness and charges across the arena. Its enormous muscular body moves with terrifying weight. Its thick forelegs pound the sand, sending up clouds of dust. The creature has a broad horned skull, dark leathery skin, a heavy muscular neck, and a huge mouth lined with jagged teeth. Its thunderous roar echoes through the colosseum as it rushes toward the gladiator. HARD CUT. [00:10–00:12] — THE LAST STAND Tight close-up of the gladiator. His eyes widen in absolute terror. He instinctively steps back, then raises his broad sword into a defensive fighting stance. His hands tremble slightly as he braces himself. The camera holds on his frightened, determined expression. CUT TO BLACK. audio Dramatic early-1980s fantasy-adventure orchestral score with low strings, ominous brass, and rising percussion. Hot desert wind, the heavy grinding of the arena gate, the monster's thunderous footsteps and roar, and the gladiator's frightened breathing. The orchestral tension rises sharply as the monster charges, ending on a dramatic musical sting. continuity_rules One gladiator and one enormous monster. Preserve the gladiator's facial identity, armor, sword, scars, and scratches. Maintain consistent arena geography, with the gateway directly ahead of the gladiator. The creature has a consistent horned reptilian appearance and moves with heavy physical weight. Four cinematic shots with three hard cuts. Authentic 1980s sword-and-sorcery theatrical-film appearance. 2. subject_definitions — THE BOYFRIEND The adult man from . Preserve his exact facial identity, hairstyle, body proportions, and clothing. He progressively transforms from a human into a monstrous werewolf. — THE GIRLFRIEND The adult woman from . Preserve her exact facial identity, hairstyle, body proportions, and clothing. Her emotional performance progresses from casual familiarity to concern, shock, and overwhelming terror. — THE WEREWOLF The fully transformed werewolf from . Preserve its exact creature design: enormous shaggy head, thick black-brown fur, broad wolf-like muzzle, powerful jaws, oversized irregular fangs, small rounded ears, predatory eyes, massive shoulders, and muscular forelegs. A huge four-legged creature with the physical appearance of an elaborate early-1980s practical-effects horror monster. ## summary A 20-second cinematic horror sequence in the style of early-1980s werewolf movies. A woman returns home at night and discovers her boyfriend suffering on the living-room floor. He desperately warns her to stay away as his body begins transforming into an enormous werewolf. The camera alternates between detailed physical transformation effects and the girlfriend's increasingly terrified reactions. The completed werewolf rises from the darkness, turns toward her, and lunges. Authentic 1980s theatrical horror cinematography, elaborate practical creat
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0:15
MiniMaxMiniMax H3
the wax that drips from it lands in a trail behind it, each drop setting as a tiny ghost
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