0–2s — THE SIP Fast close-up of the ginger-haired golfer on a sunny golf course. She grabs the Sprite can, cracks it open — PSHHHT! — condensation and tiny droplets flying in slow motion. She takes a refreshing sip and gives a confident little smirk. 2–4s — GAME ON Hard cut. She tosses the Sprite can slightly upward, catches it, grabs her golf club, and steps into position. Quick whip-pan around her as sunlight flashes across the frame. 4–7s — THE SWING Rapid montage: close-up of her gripping the club → golf ball on the tee → her eyes locking onto the ball → skirt and ponytail moving as she swings. She hits the ball with a powerful, perfectly timed CRACK! 7–10s — FOLLOW THE BALL Ultra-fast camera follows the golf ball flying across the bright green course. Speed ramp as it passes trees and sunlight, then lands perfectly near the hole. 10–12s — HOLE IN ONE She watches it drop into the hole. Quick reaction shot: she smiles, spins the club casually, and walks toward the camera like she absolutely knew that was happening. 12–15s — HERO SHOT She grabs the cold Sprite can again and takes another sip. Camera pushes in as she lowers the can, smiling confidently. Condensation sparkles in the sunlight. End on a clean product close-up of the Sprite can beside the golf ball. On-screen text: “REFRESH. RELOAD. PLAY.” SPRITE — THIRSTY FOR MORE. Fast cuts, energetic commercial pacing, whip transitions, speed ramps, crisp summer lighting, realistic golf physics, dynamic camera movement, refreshing splash effects, premium sports-ad aesthetic.
This clip was generated with MiniMax H3 by MiniMax. The prompt on this page is the exact text used to create it.
The example was generated with MiniMax H3 using: 7:4 · 0:15 · Cinematic · Sports · Advertising. Reusing these settings gives the closest match.
Copy the prompt as-is first, then change the subject while keeping the camera, motion, and lighting terms. Video models are sensitive to wording, so expect a few runs.
Yes. Prompts work best as starting points — swap scenes, adjust pacing terms, or change the aspect ratio to fit your project.