@Hailuo_AI prompt: [Style] UGC ringside fight footage (Ringside Phone Footage), real vertical handheld phone shooting (9:16 Vertical, Handheld), raw on-site feel: digital zoom, slight defocus, motion blur, flash strobes, no filter no color grading straight-out-of-camera footage [Duration] 15 seconds [Scene] Indoor boxing gym fight night: regulation boxing ring, ropes on all sides, overhead lights shining directly down, crowd in darkness holding up phones, camera flashes going off everywhere, shooter standing in the second row at ringside filming on a handheld phone [Characters] Main character 1 @image1 (black robe with blue trim side, after removing robe: black boxing trunks and black gloves), main character 2 @image2 (white robe with green trim side, after removing robe: white boxing trunks and white gloves) [Shooting mechanics] Single continuous handheld phone shot throughout: the frame constantly has slight hand shake and breathing motion, at key moments the shooter aggressively pushes digital zoom to get close, briefly loses focus then refocuses, during intense moments the lens gets blocked by a front-row spectator standing up for half a second before finding the angle again — all the "imperfections" are the source of authenticity [00:00-00:03] Opening feeling-out Phone perspective shoots over the front-row spectators' heads toward the ring: the bell "clangs" and the two close in from their corners, main character 1 lowers his center of gravity and weaves side to side looking for an angle, main character 2 keeps both gloves up guarding his face and circles with small steps, the two exchange probing jabs, gloves thudding against each other. [On-site audio] Bell, crowd chatter, someone near the shooter yelling "hit him!" [00:03-00:07] First exchange The shooter aggressively pushes digital zoom to get close: main character 1 steps in with a left jab followed by a right hook, main character 2 ducks his head to dodge, closes distance and fires back with a two-punch hook combination, gloves thudding against each other, sweat flying under the overhead lights, the frame blurs for half a second from the rapid zoom before refocusing. [On-site audio] Continuous thuds of glove impacts, the crowd erupting with "ooooh—!", the shooter letting out an involuntary "holy shit." [00:07-00:10] Clinch and obstruction The two clinch up in close quarters grappling, the referee steps in to separate them — at that moment a front-row spectator jumps up excitedly, the phone frame gets blocked by the back of a head for an instant, the shooter frantically raises the phone higher over the heads to keep filming: the two separate and each take a step back, main character 2 wipes his face, main character 1 rolls his neck. [On-site audio] Referee yelling "Break!", the swell of crowd commotion drowning everything out. [00:10-00:13] Climax heavy blow Raised high-angle perspective: main character 2 throws a heavy punch first, main character 1 ducks under it, and the moment he comes up lands a solid right uppercut square on main character 2's chin — main character 2 staggers, stumbles backward into the ropes and slides down to sit on the canvas, the arena instantly explodes, camera flashes going off in a sea of light. [On-site audio] One explosive thud from the heavy blow followed by the crowd's roar blowing the roof off, the shooter shouting wildly, the phone shaking violently. [00:13-00:15] Final freeze frame The frame shakes as it pulls back to a wide shot: the referee rushes in to check, main character 1 retreats to a neutral corner raising both gloves high, countless phone screens glowing below like a sea of stars, the shooter yelling while pointing the lens toward the ring, the frame freezes on the blurry moment of main character 1 pumping his arm. [On-site audio] Cheering, whistling, someone pounding on the seat back in front, all fading into the roaring crowd. [Notes] The entire video maintains the raw gritty feel of straight phone footage: overexposed overhead lights, blurry focus, motion trails, and tilted framing are all acceptable; any cinematic color grading or gimbal-smooth camera movement is forbidden; striking actions should be stylized with results shown (hit, stagger, sit-down), staying within competitive sports bounds, no blood and no injury close-ups.
This clip was generated with MiniMax H3 by MiniMax. The prompt on this page is the exact text used to create it.
The example was generated with MiniMax H3 using: 9:16 · 0:15 · Cinematic · Sports · Realistic. Reusing these settings gives the closest match.
Copy the prompt as-is first, then change the subject while keeping the camera, motion, and lighting terms. Video models are sensitive to wording, so expect a few runs.
Yes. Prompts work best as starting points — swap scenes, adjust pacing terms, or change the aspect ratio to fit your project.