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High-quality anime visuals. The tone and worldview of the work form an elegant, dreamlike lyrical fantasy that flows continuously from a translucent summer glass greenhouse into an original tiny wonderland existing inside a swirl of tea. Clear white, light blue, amber, and pale gold serve as the leading colors, depicting not fear or chaos but curiosity, floating sensation, and quiet exhilaration. This time, only one source reference image, image1, is used, and image1 is treated as the sole reference for the character, costume, 2D hand-drawn art style, color scheme, and the real-side glass greenhouse background. [Fixed same character] Maintain exactly the same single girl as in image1 throughout the entire work. Fix the small delicate facial features, large blue-green jewel-like eyes, the same eye shape, layered iris with white catchlights, faint blush on cheeks, fine eyelashes, pearl-like silver-white hair, soft long waves, updo hairstyle including braids, pale gold ribbon, and blue teardrop-shaped hair ornament. Even with expression changes, follow the order of eyes, brows, eyelids, mouth, then gaze. Do not change the white long-sleeved high-neck dress, pale light blue embroidery and trim, pale gold waist ribbon, slender and elegant physique, or the character-specific white, light blue, and pale gold color scheme. Do not make multiple girls exist simultaneously in the real greenhouse and the wonderland; keep the same single girl continuous before and after the optical transition. What may change is only expression, gaze, breathing, walking, hand movements, and natural sway of hair, sleeves, and skirt hem. Do not produce a different person, averaged face, costume change, missing decorations, doppelgangers, extra people, or famous characters reminiscent of existing works. [2D hand-drawn / fixed 2D hand-drawn art style] Maintain throughout the entire work image1's thin pale blue-gray and warm gray lines, translucent two-or-more-layer color shading, soft gradients, and the bright palette of white, milky blue, clear sky blue, amber, and pale gold. Render with high-density hand-drawn brushwork everything from the pearl-like highlights of the silver-white hair, multi-layer reflections in the eyes, faint luminous quality of the skin, wrinkles and embroidery of the dress, flowers, leaves, glass, white furniture, floor tiles, and even the tea. Distinguish materials: fabric is soft, glass is transparent and hard, tea is clear amber, and the other-world paths and architecture are translucent white glass-like. Do not use thick outlines. Do not make it simplified TV anime. Do not make it flat single-layer cel shading. Do not make it low-density backgrounds. Do not make it smooth CG or 3D. Do not make it semi-realistic. Do not make it live-action. Do not use dull colors or mixed art styles. [Fixed stage and props] The real side is the same bright glass greenhouse as in image1. Maintain the white window frames and roof framework, blue sky and white clouds, green outside with white flowers, white round table, white metal chairs, and pale blue-gray floor tiles. At the start, maintain image1's girl's face, eyes, hair, costume, greenhouse background, white, light blue, and pale gold color scheme, brightness, and soft contrast, with the only added prop being a teapot. The sole owner of the props is the girl from image1. Use only one transparent glass teapot, one transparent teacup, and one transparent saucer. In the initial state, the teacup is placed at the center of the saucer with a shallow layer of amber tea at the bottom. The girl holds the teapot handle with her right hand, and her left hand rests lightly beside the saucer. Do not multiply, replace, or transform the teapot, cup, or saucer. In the wonderland, do not duplicate them as characters or oversized props. The girl's expression changes in the order of eyes, brows, eyelids, mouth, then gaze. First, the small catchlights in both left and right eyes brighten slightly, then the brows rise a little, then the eyelids open softly, a small surprised smile forms at the mouth, and finally the gaze lowers toward the center of the swirl. Do not overlap reflection lines, window frames, or light spots onto the center of the face; keep the face and both eyes always clear. The initial camera height is at the same low position as the white round table. From diagonally in front of the girl, place the teacup and saucer large in the foreground, and the girl's upper chest and face clearly in the background. Align the background vanishing axis with the direction in which the floor tiles and the right-side window frames extend diagonally into the depths of the greenhouse. The purpose of this composition is to make the girl, the tip of the teapot, and the landing point at the center of the cup readable in a single frame at the very first cut. When the girl slowly tilts only her right wrist, a single stream of amber tea falls from the tip of the teapot into the center of the cup. Make the teapot tip, the liquid stream, and the landing point readable in one frame, and the tea does not spill outside the table. Use this landing point as the starting point of transformation. From the landing point, one clockwise swirl is born, and while drawing in the reflection of the blue sky and pale gold sunlight, it grows into a three-color spiral of amber, blue, and white. The camera smoothly rises from the same low position as the table to diagonally above the cup, keeping the character size from a medium shot of the upper chest to a close shot where the face in the background is readable, while approaching the tea surface. Converge the background vanishing axis from the depths of the greenhouse toward the circular center of the cup. The purpose of this movement is to turn the real landing point into a guide line into the other world. Briefly and clearly show the intermediate state of formation where half of the spiral is still amber tea and the other half has become a thin path of light. Then, at the moment the spiral fills the entire frame, while preserving the same rotation direction, curvature, and color arrangement, complete it into a single path of light. Do not use dark cuts, teleportation, explosions, or drowning-in-liquid expressions; connect continuously from the tea surface to the bird's-eye view of the other world as an optical shape match. The wonderland after the transformation is composed of a tilted white glass garden path, white flower beds slowly flipping in midair, greenhouse arches linked like rings, and a sky-blue garden where up and down gently exchange places. Do not show clock faces, numbers, signs, animals, or humanoid inhabitants. The camera height moves to a position slightly lower than the girl's chest, and while retreating diagonally in front of the same girl, it follows her in a medium shot from chest to knees. Align the background vanishing axis with the direction in which the amber-and-blue path of light extends into the depths of the circular arches. The purpose of this movement is to make it readable that the curve that was the tea swirl has become an adventure path guiding the girl. The girl takes three light steps along the path of light: on the first step she steps onto the tilted garden path, on the second she crosses a floating white floor fragment, and on the third she passes through the circular glass arch. Land each sole in sequence, and let the hair, sleeves, and skirt hem sway in the same wind direction slightly delayed from the steps. Do not make it look like gliding, flying, or rapid spinning. When the girl passes through the arch, the surrounding white flowers dye pale light blue in order from the outside inward, and the glass framework overhead slowly rotates a quarter turn to connect the upper and lower gardens. The girl herself remains upright and does not abruptly change the direction of gravity. The camera keeps a position slightly lower than the chest and briefly swings around to over the girl's shoulder, bringing the character size closer to the upper chest. Converge the background vanishing axis toward a single circle formed by the path of light ahead. The purpose of this movement is to show that a return path is born ahead of the girl's adventure. The path of light becomes a clockwise spiral once again, and its circumference aligns to the same shape, size, and angle as the rim of the real teacup. The camera passes through the center of the spiral and smoothly pulls back from the extreme close-up of the amber tea surface to the real greenhouse. The camera height returns to the same low position as the table, and the character size returns to the upper chest in the background. Return the background vanishing axis from the circular center of the cup to the starting direction in which the floor tiles and window frames extend into the depths of the greenhouse. The purpose of this movement is to collect the other-world adventure back into a single cup of tea and return a reward to the girl's emotion. Maintain the continuity that the same girl has returned. At the end, the girl returns the teapot in her right hand to vertical, cleanly stops the stream of tea, and holds the teapot at a height lower than her chest. Her left hand remains placed beside the saucer. The final swirl inside the cup slowly shrinks, leaving only one small blue-and-pale-gold reflection at the center, then becomes still. The camera is positioned diagonally in front at table height, reading simultaneously the quiet tea surface in the foreground and the girl's three-quarter face and gentle smile in the background. Cut at the moment when the reflection on the tea surface has completely stopped and the girl's both eyes, the teapot, the cup, and the remnant of the swirl are all clearly visible in a single frame. Do not make the liquid murky black. Do not turn the swirl into a black hole, rough water surface, or an object of a different shape. Do not distort the face. Do not add extra fingers. Do not show extra people or extra tableware. No strobe, intense flickering, strong horizontal flare, or blown-out highlights. No text, subtitles, logos, or watermarks. No BGM, no music, no ambient sound, no foley, no sound generation.