@image1 Present exactly as shown in the reference image, do not redesign the character. Facial feature proportions, the gold embossed armor patterns, the garment tailoring, and the greatsword design must remain strictly consistent throughout the entire film, with no deviation caused by movement amplitude, camera angle, or lighting changes. Weapon lock: Only this greatsword is used throughout the entire film. No other weapons or props appear. Scene: A high, open gray-white rocky mesa, scattered with boulders of varying sizes, with a house-sized black monolith standing in the far distance. The sky is a clear gray-blue with a few white clouds. Strong side lighting casts long shadows across the rocks. Fine dust hangs suspended in the air, catching the light and showing visible grain; occasional faint dark-red ember-like glows flicker dimly in the rock crevices. Sword mechanics: The blade surface is a charred black carbon shell, with orange-red molten lava flowing through cracks beneath the shell. Its flow speed and brightness respond in real time to her exertion—pulsing rhythmically like a heartbeat when charging, and shifting from dim to blazing in the instant before a full-power swing. Molten orange-red droplets slowly drip from the sword tip at all times, solidifying into small dark-red crystals upon hitting the ground. Each time a cut is completed, the cracks in the carbon shell widen slightly, revealing more internal molten glow. By the end of the film, the glowing area of the blade is noticeably larger than at the opening, forming a clear arc of escalating energy. Cutting effect iron rule: Her sword does not split rock—it melts through it. Every cut must show the complete process—the rock surface along the blade's path first burns dark red and collapses inward, the cross-section reveals a molten orange-red glowing face with flowing molten drips, and only then does the rock block slide apart along the cut face, pulling thin strands of molten thread between the separated surfaces. At the moment of cutting, occasional fine rock fragments burst and scatter from the high heat, trailing short arcs of orange sparks. All glowing cuts remain lit throughout the entire film without extinguishing. The orange glow from the cross-sections illuminates her armor surface and surrounding rock walls in real time, creating dynamic reflections that move with the light source. Molten slag and sparks splashed when rocks land accumulate on the ground. Visual effects: When swinging the sword, distorted air and orange-red heat trails drag behind the blade; the high temperature causes the air around the blade to continuously rise and warp; molten droplets hitting the ground kick up fine sparks and wisps of blue smoke, with embers slowly drifting upward like fireflies; rock fragments sent flying by cuts spin with burning edges; a thin white-hot stream of gas jets from the cut at the moment of impact; when the blade is fully lit, a faint white halo spills around the blade edge; her hair strands and garment hems are unevenly stirred by rising heat, showing asymmetrical movement. A pure white impact frame is inserted at the moment of impact, occurring twice in the entire film (4.5–6 seconds and 10.5–12.5 seconds). High-speed action segments (1.5–3s, 3–4.5s, 7.5–9s, 10.5–12.5s) are overlaid with brush-texture speed lines and triple afterimages; slow or static shots do not apply this effect. Movement principles: The eyes arrive first, the blade follows after. Before a swing, the shoulder turns first, the waist and hips drive the power, and the arm lands last; on the recovery, the wrist adds a light flick to accelerate the blade. After each sword strike, the tip continues to sink for half a beat due to the greatsword's weight; after a powerful chop, her torso follows the sword's momentum and rotates a bit further before stopping, showing real inertia and delay rather than mechanical one-position returns. On landing, the knees sink to absorb impact and the toes grip the ground. She alternates between two-handed and one-handed grips throughout, with the hilt rotating half a turn in her palm during hand changes. Breathing is synchronized with exertion—short inhales when charging, a compressed exhale forced through her teeth at the moment of release, and visibly rising shoulders and back before the ultimate move. The rhythm of each strike is not identical: some are fast, crisp, and gone in a flash; others are heavy, deep, and carry delayed inertia—avoiding a monotonous rhythm across the entire film. Style: 2.5D theatrical anime, cel shading with thick-paint lighting and shadows, sharp linework. A cool-toned environment (gray-white rock, gray-blue sky) forms complementary color contrast with the blazing orange-red sword light. Simulated 35mm anamorphic widescreen lens: horizontal elliptical bokeh, shallow depth of field. 16:9, 4K, 24fps, 15 seconds. The camera changes angle every 1.5 seconds without repetition. Sound: The low gurgle of flowing lava, the fine crackling of the carbon shell splitting, the heavy whoosh of the greatsword cutting through air, the sizzling of rock being melted through, the dull thud of rock blocks sliding apart and landing, the light patter of molten droplets falling, the scraping of boot soles grinding over gravel during sprints, her breathing and exertion exhales. No music. 0–1.5s Extreme close-up, shallow depth of field: The camera glides slowly along the blade surface. Orange-red lava pulses rhythmically like a heartbeat within the cracks of the charred black shell. A molten droplet stretches, falls, and bursts into sparks upon landing. Focus pulls back—she grips the hilt with both hands, knuckles tightening one by one, black nails pressing into the wrapped cord. She lowers her gaze toward the first boulder, pupils narrowing slightly as she locks onto the target. 1.5–3s Side tracking shot, matching her speed: The right foot steps forward with the heel striking first and gripping the ground. The waist and hips turn first, driving both arms to whip out. The greatsword sweeps horizontally through the first boulder. Along the blade's path, the rock surface instantly burns dark red and collapses inward. The cross-section ignites with molten orange light, fine rock fragments scattering with sparks. The rock pauses for half a beat before sliding apart in two halves along the cut face, molten threads stretching between the surfaces. Orange light reflects off the side of her armor. As she recovers the sword, the tip continues to sink for half a beat from the weight. 3–4.5s Low-angle upshot: Two boulders stand on either side of her. Pivoting on her toes in a half-turn, she raises the sword overhead with both hands. A fast, crisp chop strikes the left side first, then borrowing the sword's momentum, a heavy return swing cuts to the right—fast and heavy forming a rhythmic contrast. Both cuts ignite almost simultaneously. Four rock sections slide outward and crash to the ground, splashing molten slag and blue smoke, with a few embers rising slowly. As she settles, her knees bend slightly and her hair is unevenly blown to one side by the heat. 4.5–6s Extreme near-vertical close-up: She fully extends both arms raising the sword overhead, shoulders and back visibly tensing as she charges. The lava flow in the blade's cracks suddenly accelerates and brightens. Her entire torso then sinks as she drives a vertical chop downward, jaw clenched, a short exhale bursting from her teeth—the blade melts through the tall standing rock from top to bottom. The rock mass topples to both sides along the cut face, a thin white-hot stream jetting from the cut. A pure white impact frame is inserted, and the camera trembles slightly from the impact. 6–7.5s Slow lateral pan, volumetric light passing through heat haze: She pauses with the sword tip touching the ground, shoulders heaving heavily, exhaling a puff of white breath. Her center of gravity sways gently between her feet as she regains balance. The camera pans across behind her—three cuts still burn brightly, molten droplets drip slowly, dark-red crystals and blue smoke have accumulated on the ground, and orange light flickers and reflects across her cheeks and armor. The hilt rotates half a turn in her palm as she switches to the other hand. 7.5–9s High-speed orbiting acceleration: Several small rocks are kicked into the air by her foot. She pushes off the ground and leaps, knees tucking slightly to increase rotation speed. Spinning once mid-air, she delivers four consecutive sword strikes, each with the arm fully extended and finished with a light wrist flick—every rock lights up with an orange cross-section the moment it is melted through, burning edges spinning as they fly.
This clip was generated with MiniMax H3 by MiniMax. The prompt on this page is the exact text used to create it.
The example was generated with MiniMax H3 using: 16:9 · 0:15 · Cinematic · Fantasy · Dark. Reusing these settings gives the closest match.
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