Raw first-person augmented reality headset recording, looking down at a completely normal office desk with a keyboard, mouse, sticky notes, notebook, mug and monitor. Everyday lighting, ordinary passthrough-camera image quality and subtle movement caused naturally by the viewer's head. A tiny realistic penguin about six inches tall waddles onto the desk from behind the monitor stand. It carefully walks between objects, reaches the smooth mousepad, loses traction and slides forward on its belly. It gets back up, notices a loose yellow Post-it note, steps onto it, and the Post-it begins sliding down the slightly angled surface like a tiny sled. The penguin rides it across the desk with its flippers out for balance, passing partially behind the real coffee mug before emerging again. The viewer naturally turns their head to follow it. Precise spatial tracking, physical scale, realistic contact shadows, correct real-world occlusion and viewpoint-dependent parallax. The real desk must never transform or look synthetic. No cinematic camera, no edits, no cuts, no slow motion, it should look like a genuine casual AR headset screen recording.
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