30-SECOND HOLLYWOOD MARTIAL ARTS FIGHT | SEEDANCE 2.5 Photorealistic live-action Hollywood martial arts film, 30 seconds, 35mm anamorphic cinematic look, realistic physics, natural motion, no text or logos. CONTINUITY: Hero = image1 exactly; preserve face, hair, build, wardrobe, and props. Enemy = muscular, broad-shouldered martial artist, mid-40s, shaved head, scarred left eyebrow, black sleeveless uniform, white hand wraps, bare feet. LOCATION & LIGHTING: Old stone dojo courtyard at dusk, wet stone floor, wooden pillars, paper lanterns, steady vertical rain. Cool blue ambient light, warm lantern glow, soft rim lighting. GEOGRAPHY: Hero always screen-left facing right; enemy screen-right facing left. Maintain the 180-degree rule and consistent spacing. 00–04s: Low-angle wide shot, slow push-in. Hero walks toward center and raises his guard. Enemy stands 8 meters away, then assumes a fighting stance. Hero stops 3 meters away. 04–07s: Tight profile close-up of both faces. Rain streams down. Hero exhales; enemy tightens his jaw. 07–13s: Enemy throws a right roundhouse kick at the hero's head. Hero ducks; the kick misses overhead. Enemy lands, and hero counters with a right open-palm chest strike. Enemy visibly recoils two steps. 13–19s: Enemy attacks with a left jab and right cross. Hero blocks and parries, but an enemy front kick lands in his stomach, forcing him to slide backward 1.5 meters while remaining standing. 19–21.5s: Low-angle close-up. Hero breathes heavily, plants his feet, and raises his guard. Music fades to near silence; rain remains audible. 21.5–27.5s: Enemy throws a right hook. Hero ducks, drives his right knee into the enemy's stomach, then pivots on his left foot and delivers a spinning right hook kick to the enemy's jaw. One-second slow motion at impact, with water droplets bursting outward. Normal speed resumes as the enemy falls backward onto the wet stone. 27.5–30s: Wide low-angle shot, slow pull-back. Enemy lies on his back at screen-right. Hero stands at screen-left, lowers his guard, and exhales. Hold the final composition until the end. PHYSICS & AUDIO: Realistic weight, momentum, footwork, and visible contact. No clipping, teleporting, or instant recovery. Continuous rain, distant thunder, wet footsteps, cloth movement, breathing, and precisely synchronized impacts. Low strings and restrained taiko drums build, drop out at 19s, return softly at 21.5s, swell on the final kick, and fade out. No dialogue.
This clip was generated with Seedance 2.5 by ByteDance. The prompt on this page is the exact text used to create it.
The example was generated with Seedance 2.5 using: 16:9 · 0:30 · Dramatic · Cinematic · Realistic. Reusing these settings gives the closest match.
Copy the prompt as-is first, then change the subject while keeping the camera, motion, and lighting terms. Video models are sensitive to wording, so expect a few runs.
Yes. Prompts work best as starting points — swap scenes, adjust pacing terms, or change the aspect ratio to fit your project.