It must be obviously a computer-generated game cinematic, not live-action, photographed humans, cosplay, ordinary gameplay, 2D animation, or cel shading; all close-ups of characters' faces, hair strands, the giant's body, and the burning city uniformly use the same stylized realistic AAA game CG aesthetic. Story: In a dim basement, a long-haired young man with one eye wrapped in bandages shakes hands with a blond man; golden lightning pours out from the long-haired young man and passes through their clasped hands; the lightning engulfs the long-haired young man, and a massive golden lightning pillar strikes down from the stormy night sky onto the city; on a stage in a city square, a speaker in a gray long coat spreads his arms wide, the stage floor suddenly explodes, and a giant skinless muscular giant rises from the flames roaring; the speaker is swept up by the explosion, screaming as he is hurled into the air; the giant stands up amid the burning ruins, swinging its arms and roaring; finally, in slow motion, the speaker falls in front of the giant's glowing eyes and open maw. The entire film has no dialogue, no red blood splatter, no close-ups of wounds, no dismemberment. This is a fast-cut trailer-style montage, strictly 15 shots, with hard cuts or flash-white transitions along the timeline. "ACTIVE REFERENCES" No reference images; everything is built from text. Scene 1: A dim basement, wooden walls and door frame, a warm oil lamp is the only light source. Scene 2: A European-style city on a stormy night, with rows of brick and stone buildings and rooftops in the distance, the sky filled with rolling deep blue thunderclouds. Scene 3: A wooden stage in a city square, with tall dark red curtains hanging behind the stage and dark gray strips of cloth among the curtains. Scene 4: The burning ruins after the stage explosion, broken wooden beams, rubble, and brick walls, with flames, thick smoke, and flying sparks everywhere. "Identity Lock | Long-Haired Young Man" No reference image; fixed by text: an adult male about 25 years old, thin face, dark brown semi-long straight hair falling to his jaw and shoulders, one eye wrapped in white gauze bandages, the other exposed eye originally green but emitting golden light; a beige long coat. Ability: golden lightning belongs only to him — it pours from his body, hands, and exposed eye, glowing, crackling, and coiling around his whole body. Maintain the same face, same bandage, same hairstyle, and clothing throughout; lightning and strong light must not become a mask for face-swapping or deformation; he is the same person throughout, not duplicated. "Identity Lock | Blond Man" No reference image; fixed by text: an adult male about 27 years old, short blond hair, square jaw, light-colored eyes, old scars on his cheeks, red-rimmed eyes and tear tracks on his face; a beige coat. He has no abilities. Maintain the same face and clothing throughout; he is the same person throughout, not duplicated. "Identity Lock | Speaker" No reference image; fixed by text: an adult male about 40 years old, shoulder-length golden long hair, well-proportioned face; a dark gray high-collared long coat, belted at the waist, gray trousers. Maintain the same face, same hairstyle, and clothing throughout; he is the same person throughout, not duplicated. "Identity Lock | Giant" No reference image; fixed by text: a humanoid giant about 15 meters tall, body without skin, revealing dark red and orange tight muscle fibers, slender yet strong build; dark long hair on its head; both eyes emitting yellow light; a huge mouth that reveals a full row of teeth when opened; when appearing from flames and steam, its body gives off heat and fire. Always the same giant, bipedal, one head, one torso, two arms, two legs, not duplicated. "Space" Position tracking: the handshake takes place in the basement, with the blond man standing opposite the long-haired young man; in the city exterior, the lightning pillar strikes the rooftop of a distant building; the stage is located at the center of the square, with the speaker standing at the center of the stage; the giant bursts up from directly beneath the stage, its head and upper body rising behind the speaker; the speaker is thrown upward by the explosion and finally falls in front of the giant's face; the giant remains standing in the ruins at the original stage location. Rubble, flames, and ruins only accumulate, never reset. "First Frame" Close-up of the blond man's face, looking tearfully at the other in the dim basement, the warm light of the oil lamp shining on his face. "Timeline" SHOT 1 | 0.00–0.45 sec | Close-up of the blond man's face, tearful, heavy expression; CUT. SHOT 2 | 0.45–2.10 sec | Extreme close-up of the long-haired young man's exposed eye, half his face hidden in shadow, his green eye gradually lighting up, golden light appearing in the pupil; CUT. SHOT 3 | 2.10–3.75 sec | Close-up of the two shaking hands: the blond man's and the long-haired young man's hands clasped tightly, tiny golden lightning pouring from the long-haired young man's hand, crawling across their clasped hands, growing stronger, the image illuminated by golden light; CUT. SHOT 4 | 3.75–4.90 sec | Close-up of the blond man's face, illuminated by golden light, tear tracks clear, looking ahead in disbelief; CUT. SHOT 5 | 4.90–6.45 sec | Medium shot: the long-haired young man stands at the basement doorway, with the blond man's back in the foreground; golden lightning bursts from the long-haired young man's entire body, swirling around him, his long hair and coat blown up by the air current; CUT. SHOT 6 | 6.45–7.75 sec | Close-up of the long-haired young man's face, the entire face engulfed by golden lightning and intense light, the exposed eye emitting dazzling golden light; CUT. SHOT 7 | 7.75–8.50 sec | In two brief flash-white frames, a negative silhouette of a huge skull-like face appears, then golden lightning explodes across the image, filling it with intense light; CUT. SHOT 8 | 8.50–9.55 sec | City exterior wide shot: in the stormy night sky, a massive golden lightning pillar splits down from the thunderclouds, striking the rooftop of a distant building, the rooftop bursting with intense light; CUT. SHOT 9 | 9.55–11.10 sec | The camera rushes at high speed through exploding flames, flying wood chunks, and rubble, with sparks and lightning dancing across the frame; CUT. SHOT 10 | 11.10–14.20 sec | Medium shot of the square stage: the speaker in a dark gray long coat stands at the center of the stage in front of dark red curtains, gesturing as he speaks, one hand reaching forward, then at 14.00–14.20 sec spreading both arms wide; CUT. SHOT 11 | 14.20–17.70 sec | At 14.20–14.80 sec the stage floor violently explodes from below, with wooden planks, rubble, and flames shooting skyward; at 14.80–17.70 sec the upper body of a giant skinless muscular giant rises from the flames, arms spread, head tilted back, mouth wide open roaring, its whole body giving off fire and heat; CUT. SHOT 12 | 17.70–19.70 sec | Close-up with tilted composition: the speaker is swept up by the explosion, body tilted, golden long hair on fire streaming backward, mouth wide open screaming in terror, gray coat lifted by the blast wave; CUT. SHOT 13 | 19.70–21.70 sec | A massive dark silhouette sweeps diagonally across the lens, with sparks flying and light flickering in the frame; CUT. SHOT 14 | 21.70–26.90 sec | Wide shot of the burning ruins, camera shaking violently: the giant rises from broken beams and rubble in a half-crouch; at 21.70–23.80 sec it slowly straightens up, swinging both arms and roaring with its head tilted back; at 23.80–26.90 sec it moves through flames and thick smoke, pushing aside burning debris, one arm raised high, with several brief flash-whites in the frame; CUT. SHOT 15 | 26.90–30.00 sec | Slow motion: the speaker is hurled through the air, limbs spread, falling slowly, sparks dancing around him; the camera follows his fall, and behind him the giant's enormous face is gradually revealed — both eyes emitting yellow light, the open maw revealing a full row of teeth, roaring; at the end of 30.00 sec the speaker is still falling in front of the giant's face. "Physics" Lightning emits from the long-haired young man, travels along the clasped hands, glows, and illuminates surrounding surfaces. During the explosion, wooden planks and rubble are first lifted by impact force, then fall with weight; flames and thick smoke continuously surge. The giant has immense weight: the ruins are pushed aside as it rises, and the rubble beneath its feet trembles. The speaker falls under gravity after being thrown by the explosion; only SHOT 15 is slow motion, and the body still continuously falls, not hovering. The giant appears from directly beneath the stage and remains in the same ruins throughout. Rubble, flames, and ruins accumulate in one direction only. "Camera" The 15 shots are executed along the timeline: close-up, extreme close-up, hand close-up, close-up, medium shot, close-up, flash-white transition, city wide shot, rushing through flames, stage medium shot, explosion and giant rising, tilted close-up, dark silhouette sweeping past, ruins wide shot with handheld shake, slow-motion fall and the giant's face. The entire film uses the same virtual ARRI Alexa 35 and 35mm Cooke anamorphic lens; shot size changes are achieved only through camera distance and height. Only SHOT 15 is slow motion; the image briefly shakes during massive impacts; the camera never passes through characters' bodies. "Lighting/Color" Basement: warm orange oil lamp light and dark shadows, then washed pale by golden lightning. City exterior: strong contrast between the cold blue stormy night sky and the golden lightning pillar. Stage: dark red curtains and cold gray light. After the explosion: the entire frame is shrouded in orange-red and golden firelight, with several brief flash-whites amid thick smoke and sparks. The giant's muscles appear dark red and orange in the firelight, its eyes yellow points of light. Overall high contrast, fine grain, restrained bloom. "Sound" Background music is strictly prohibited: at no point in the entire film may background music, film score, music track, melody, rhythmic percussion, chorus, song, musical sustained tone, or tonal ambient bed be generated. Only diegetic audio synchronized with the image and physically belonging to the scene is allowed: ; ; ; ; ; ; ; . No dialogue, no narration, no intelligible shouted words, no songs, no subtitles; pulse sounds, orchestral hits, melodic sound design, or rhythmic sound effects must not be used to fill the absence of music, and impact or explosion sounds must not be arranged into drumbeats. The appearance of any background music or score is judged unqualified. music=0; no_music=1; strict_no_music=1; audio=diegetic_only; "Lock" The entire film has only four characters: the long-haired young man, the blond man, the speaker, and the giant; there are no other people. Long-haired young man: one-eye white bandage, dark brown semi-long hair, beige coat, golden lightning; blond man: short blond hair, cheek scars, tear tracks, beige coat; speaker: shoulder-length golden long hair, dark gray high-collared long coat; giant: skinless muscles, dark long hair, yellow glowing eyes, huge mouth. Characters never merge, swap faces, or exchange features; hands always remain normal five-fingered hands. No red blood splatter, no close-ups of wounds. The ending stops on the continuous motion of the speaker falling in front of the giant's face, without black screen, without fade, without end credits. Native full frame, no black bars, no on-screen text, subtitles, titles, readable markings, logo, watermark, interface, or watermark.
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