Image 1 SHARON'S REAL FACE — sole source of her features, 100% match, zero drift: soft rounded oval face, warm light-beige skin with tiny freckles and beauty marks, GREEN eyes, dense straight feathered brows, small neat nose, full pink lips, small silver drop earring. Use the uploaded REFERENCE VIDEO Video 1 as the absolute master for timing, camera movement, body motion, pose, facial-expression timing, interaction, transition rhythm, pixel effects, outfit-change effects, framing, and overall choreography. Replace the original woman with Image 2 as the ONLY replacement human identity. From this point onward, refer to her only as THE FEMALE CHARACTER Image 1. CRITICAL REFERENCE PRIORITY: REFERENCE VIDEO controls: exact motion exact timing exact camera movement body choreography pose changes head movement hand movement facial-expression timing interaction with the other man transition timing outfit-change timing pixel effects digital clothing-change effects framing speed ramps movement through the pixels overall visual rhythm THE FEMALE CHARACTER controls: identity @Image 2 face hairstyle head shape skin tone body proportions gender presentation The original woman is NOT an identity reference. She controls motion only. The generated video must follow the reference video as closely as possible, but the woman must be completely replaced by the same female character @Image 1 throughout the entire sequence. ================================================== ABSOLUTE IDENTITY LOCK There is only ONE replacement identity throughout the video: THE SAME FEMALE CHARACTER. Her identity must remain completely stable in EVERY FRAME. This includes: normal frames fast-motion frames motion blur transition frames pixel transformation frames clothing-change frames partially occluded frames close-ups profile angles extreme angles frames where another person crosses in front of her Never restore the original woman's identity. Never reveal the woman's face. Never reveal the woman's body. Never blend the reference video female character with the woman of reference pictures. Never create a temporary female version. Never morph from male to female and back. Even if the transformation lasts only a few frames, those frames must still contain the SAME female character. @Image 2 ================================================== MOST IMPORTANT OUTFIT CHANGE RULE THE CLOTHING TRANSFORMS. THE HUMAN DOES NOT. Every pixel transformation, digital breakup, clothing replacement, color change, texture change, or outfit transition applies ONLY to the clothes. The female character underneath remains physically identical. Correct visual logic: SAME female character wearing Outfit A → pixel effect begins across clothing → clothing breaks into / passes through digital pixels → SAME female character @Image 1 remains underneath → Outfit B forms on the SAME body → SAME female character @Image 2 continues moving Never: female character → pixels → original woman → clothing changes → female character returns. The pixel effect must never act as an identity-change transition. ================================================== PIXEL EFFECT BEHAVIOR Recreate the original reference video's pixel effect as closely as possible. Match: direction density speed size timing breakup behavior digital fragmentation reassembly interaction with the body interaction with the other man moment when clothing changes The pixels should feel integrated into the physical scene. When the other woman passes through the pixel field, preserve that original interaction exactly. Her body should visibly move through / be partially occluded by the pixels in the same way as the reference video. Do not replace this with: smoke magic particles unrelated to the reference light beams portals generic dissolves morphing bodies Keep the distinctive pixel clothing-change effect from the source. ================================================== FACE LOCK DURING PIXEL TRANSITIONS The female character's FACE @Image 2 is permanently locked. If pixels move across the face or temporarily obscure part of it, the visible portions of the face must remain the same identity. When the pixels pass away, the exact same face must be underneath. Never reconstruct hidden facial areas using the original woman. The face before, during, and after every transformation is the same person. ================================================== BODY LOCK DURING OUTFIT CHANGES Keep the female character's body proportions stable continuously. The clothes adapt to her @Image 2 body. Do not reshape her body to match the woman from the source video. Maintain: female shoulder width torso proportions waist proportions arms legs height posture hand size overall silhouette The original woman's body is motion guidance only. The female character performs her movement while remaining physically herself. @Image 1 ================================================== MOTION MATCHING Follow the reference video's @Video 1 movement as closely as possible. Do not reinterpret the choreography. Match: exact body direction exact turns exact head movement exact timing exact pauses exact walking movement exact hand placement exact interaction exact acceleration exact deceleration exact movement through the pixel effect The character replacement should feel like the same footage was filmed with a different actor. Do not invent new gestures. Do not simplify the original performance. Do not change the rhythm. ================================================== FACIAL EXPRESSION Copy the original woman's facial-expression TIMING and emotional beats while keeping the replacement female identity @Image 2 Match: gaze direction eyebrow movement smiles attitude reactio
This clip was generated with Seedance 2.0 by ByteDance. The prompt on this page is the exact text used to create it.
The example was generated with Seedance 2.0 using: 16:9 · 0:09 · Cinematic · Realistic · Portrait. Reusing these settings gives the closest match.
Copy the prompt as-is first, then change the subject while keeping the camera, motion, and lighting terms. Video models are sensitive to wording, so expect a few runs.
Yes. Prompts work best as starting points — swap scenes, adjust pacing terms, or change the aspect ratio to fit your project.